2 bonuses for the operative


(RaKeD) #1

What do you guys think about these 3 free bonuses when choosing operative class? :

[ul]
[li]Silencers without a downside for operative class[/li][/ul]

[ul]
[li]Stealh movement without using up an abilite coin for operative class[/li][/ul]

[ul]
[li]Don’t trigger combat intuition when aiming at somebody[/li][/ul]


(Inofor) #2

So combat intuition would counter all operatives then? I don’t think it fits quite well.


(RaKeD) #3

Omg brilliant idea, let me add that :smiley:


(sh4d3Z) #4

Operatives need no bonuses - they are fine as is. It’s one of the only two classes I enjoy playing.


(Kill5Joy) #5

the only one of those I want is the combat intuition


(shadyadi) #6

Operative is so potent anyway, he doesn’t need all this gimmicky bonuses everyone thinks he should be granted. A ridiculous amount of his abilities don’t even use meter for god’s sake.


(its al bout security) #7

agreed i simi feel that combat intuition is op and it should be implemented not as a skill but as a part of the standard operitive kit, that way people cant see you whilst disguised and so operatives can use silent running and a silencer and can remain totally vieled in shadows through out the game.


(pikasecks) #8

i wish operatives had a knife. not a backstab, but a knife a la wolf:et