ever since i updated to build 13, i’ve been getting some weird lighting. It only happens on some brushes/patches. here’s an example of what i mean http://69.93.144.250/maps/lighting01.jpg here’s the command line i used for the compile this is straight out of the bat file i use
@set Q3MAP_PATH="F:/Quake3/tools/q3map2"
@set bspc_PATH="F:/Quake3/tools/bspc"
@set QUAKE_PATH="F:/Quake3"
@set MAP_PATH="F:/Quake3/tools/maps/%1.map"
@set BSP2_PATH="F:/Quake3/tools/maps/%1.bsp"
@set aas_PATH="F:/Quake3/tools/maps/%1.aas"
@set bsp_PATH="F:/Quake3/tools/bsp"
@set TEX_PATH="F:/Quake3/tools/maps/%1.doc"
@set GEN_OPTIONS=-v -fs_basepath %QUAKE_PATH%
%Q3MAP_PATH% %GEN_OPTIONS% %MAP_PATH%
%Q3MAP_PATH% -vis -saveprt %GEN_OPTIONS% %MAP_PATH%
%Q3MAP_PATH% -light -filter -patchshadows -export %GEN_OPTIONS% %MAP_PATH%
%bsp_PATH% -si %BSP2_PATH% %TEX_PATH%
%bspc_PATH% -bsp2aas %MAP_PATH%
%bspc_PATH% -reach %MAP_PATH%
%bspc_PATH% -cluster %aas_PATH%
%bspc_PATH% -aasopt %aas_PATH%
I don’t get it, werked fine on bulid 12, but now its messed up. Any ideas?









