16th September Dev Stream Round-Up


(K1X455) #21

[quote=“Faraleth;17796”]

[list]
[] Manual selection for augments and custom loadout cards will NEVER be in the game. It would completely break the current loadout card system. – The closest we may see to this would be a point-based/hierarchy system for selecting augments.
[/list][/quote]
I have some questions[list][
]In the case of Proxy, will she receive an augment appropriate for her mines? (Explodydendron, Bigger Blast); because Pineapple Juggler is such a useless augment.[]In the case of Fletcher, will Lock-on be revised to something more appropriate (again Explodydendron, Bigger Blast)[]In the case of Redeye, will he get Under Cover? because Pineapple Juggler is such a useless augment[/list]


(SteelMailbox) #22

[quote=“K1X455;83200”][quote=“Faraleth;17796”]

[list]
[*] Manual selection for augments and custom loadout cards will NEVER be in the game. It would completely break the current loadout card system. – The closest we may see to this would be a point-based/hierarchy system for selecting augments.
[/list][/quote]

[list][*]In the case of Proxy, will she receive an augment appropriate for her mines? (Explodydendron, Bigger Blast); because Pineapple Juggler is such a useless augment.

[/quote]
I hope not since proxy mines are powerful enough as it is those perks will make them OP


(K1X455) #23

For the squishy types, yes but those with 100 or so HP it’s still survivable. Tandtem mining is not a good solution as Proxy only has 2 mines. Give her 4, then yeah… Explodydendron or Bigger Blasts will be OP.


(JesseKomm) #24

[quote=“K1X455;83267”][quote=“steelMailbox;83203”]
I hope not since proxy mines are powerful enough as it is those perks will make them OP
[/quote]

For the squishy types, yes but those with 100 or so HP it’s still survivable. Tandtem mining is not a good solution as Proxy only has 2 mines. Give her 4, then yeah… Explodydendron or Bigger Blasts will be OP.[/quote]

Not exactly true, I play Fragger and running into a mine is detrimental to my health, it does far above 100HP of damage, nearing 130 or so, that is enough to kill all but 2 mercs in one direct hit if not under the effects of the Try Hard augment.


(K1X455) #25

It basically depends on how close you are to the mine. I got Skyhammer jumping off one and leaving only 10 HP left so still survivable.