I think you guys might want to tune this one a bit. That’s way above what it should be considering you only get, if you did good, 1000-1500 XP a game. It took me forever today to complete that one. However, it turned me into super medic doing it 
14,000 Support XP
I have that quest at the moment and it takes forever when compared with the others. Support xp seems on the low side
Support exp is only obtainable from revives, healing and ammo sharing, right ?
Since it happens less often than offensive or objectif exp, I guess that tuning this down would be good enough. Actually, maybe put every exp based missions fixed to 10k exp from 14k, and maybe award more exp for supporting the team if it’s not enough.
Medkit direct Hit, 20xp
Heals, ~110xp total (?)
Medkit thrown, 5xp
I think those are the values.
Probably one of the better ways to get support xp.
[quote=“Ribero;8976”]Medkit direct Hit, 20xp
Heals, ~110xp total (?)
Medkit thrown, 5xp
I think those are the values.
Probably one of the better ways to get support xp.[/quote]
Heal XP is dependant on the health that you restore on another guy I believe. EG you can get 140 XP for healing a fragger
I actually was running Sawbonez as I like his gun and eventually turned into super medic. I had been practicing switching to knife and gibbing before people had even hit the ground and that translate well to reviving people when they die. Also, playing a medic, you use the crouch jump A LOT to get out to people to avoid being hit. But yeah, it took me for freaking ever to get that done and it was way out of line with the length of time of other missions.