Any chance of this game going 10 v 10 or more? Running out of servers in Asia.
10 v 10
10v10 would be too hectic we already have 8v8 xD
If there’s not enough asian servers that’s a fair point I guess, I have no idea since I play EU
hopefully some people will notice this and add more for you 
In the past, Splash Damage has said this would be technologically hard to achieve. Right now, 8v8 is quite a constraint on the servers, due to the amount of data being forced into loading and receiving. Sadly we do still have technological limitations 
Games such as Planetside and larger PVP FPS’s have the structural integrity built for higher player numbers from the ground-up - adding this in later in the dev cycle can be tricky.
Not to mention, it’s UE3 and that engine struggles with processing a lot of units even at the best of times (due to it being so heavily reliant on the CPU, as opposed to GPU - darn you old game engines! heh).
Don’t get me wrong, it’s a nice idea and I’m sure it would work on larger maps, just wanted to let you know what we’ve been told in the past from the devs. 
Let’s just do full on 32x32, 64 player servers.
And then put Rhino on free rotation.
Honestly it would be great for dome, would be impossible for attackers to win on chokepoint maps like bridge or underground.
How about some 12v12s? >=D
Sometimes I love to play a 12v12 in tf2 just because of how much of a constant fight it is.
But tf2 doesn’t have air strikes. O.O
Mass Nader/ Fragger : 3
[quote=“HeartenedKorbo;118531”]Let’s just do full on 32x32, 64 player servers.
And then put Rhino on free rotation.[/quote]
Hmm… 3D bullet hell… where do I sign?
You mean execution, right?
[/quote]
Are you admitting to be that bad and dying at the beginning of each round 
You mean execution, right?
[/quote]
Are you admitting to be that bad and dying at the beginning of each round :D[/quote]
Well sort of LOL…
I am not bad, but that defensive gameplay isn’t my style…
I am likely to kill 1 or 2 people in begining of match and die… (hopefully gib them after, because there is no point in killing them in first place)
Anyways, I don’t like execution for that same reason 
P.S. If I played execution as I should, my team would be more grateful… Thats why I don’t play it and even cancel execution missions 
From playing Battlefield I learned that more is always better. I’ve personally never agreed with that statement. 10v10 would be shit and I don’t think public servers should have that, but of course private servers should be able to host that when/if we get those.