[quote=“chicHouse;110255”]@Djiesse I have to slightly disagree with your idea.
Look at the picture. Its clearly you use high res LCD, i guess more than 1920*1080. Visual of your proposal is 3steps under current game welcome screen. I love the current design and the triangle.
Players with screen res below 1600*900 (majority) will see loaouds instead of merc in the middle ,because whole screen will adjust to their low res.
Also 3 loadouts instead of mercs may confuse new players. How to add new merc into squad? end so on. There are other things I dont want to mention becuse every player can imagine the change and its impact.[/quote]
To be honest I didn’t know how to change mercs in the beginning either. also didnt know there was a free rotation so when i came back to give db a second chance I was like “WTF where did fragger go”
But the solution to the resolution (hey, that rhymed) would be to scale the ui to the resolution, kind of like how responsive websites work, you could easily move the important elements in closer together to fit 4:3 while making the merc picture (the massive proud arty in the middle of the screenshot) smaller or disappear completely as it is useless other for the sake of looks. How it works with most html5/responsive sites these days, get rid of the unimportant elements to display the most important information on the screen if it is too small to view all of it decently.