ya so.. Nexon is running this game....


(n4ts) #21

You must go and write speeches for Obama dude… no really


(Sheza) #22

[QUOTE=Seanza;473146]If they put their prices too high to begin with, people won’t buy them. This means it won’t be making money. If they price it correctly, then it will generate sales.

Nexon’s previous titles have all been focussed on the Asian markets whereas Extraction will be focussed on the western world’s markets. The way the west works is with microtransactions and not the way Nexon is currently running their stuff.[/QUOTE]
Funny that because most Combat Arms players live in America and the game is now developed by devs in America because NEXON holds 100% of the rights to Combat Arms. So if they wanted to make it less Pay2Win, there’s nothing stopping them. Are you therefore saying that Nexon America has no idea how to run its market in America?

Also "The way the west works is with microtransactions’ unless that’s a typo, you simply confuse me. Nexon’s sole business is microtransactions.


(Seanza) #23

[QUOTE=Sheza;473218]Funny that because most Combat Arms players live in America and the game is now developed by devs in America because NEXON holds 100% of the rights to Combat Arms. So if they wanted to make it less Pay2Win, there’s nothing stopping them. Are you therefore saying that Nexon America has no idea how to run its market in America?

Also "The way the west works is with microtransactions’ unless that’s a typo, you simply confuse me. Nexon’s sole business is microtransactions.[/QUOTE]

Nexon America are a part of the overall company Nexon. Nexon America simply operate the American region for Nexon. Combat Arms is a typical FPS built for an Asian market (just like Operation 7, CS Online, etc. etc.)

The way the west works with microtransactions is not a typo. The way the west works with them is totally different to how the east works with them, which was exactly my point.

edit:
Just realise you’re probably trolling me big time.


(Sheza) #24

[QUOTE=Seanza;473377]Nexon America are a part of the overall company Nexon. Nexon America simply operate the American region for Nexon. Combat Arms is a typical FPS built for an Asian market (just like Operation 7, CS Online, etc. etc.)

The way the west works with microtransactions is not a typo. The way the west works with them is totally different to how the east works with them, which was exactly my point.

edit:
Just realise you’re probably trolling me big time.[/QUOTE]
I can assure you I am not trolling.

If you read back what you said “The way the west works is with microtransactions”. To achieve the desired effect of your sentence as you have elaborated to me, you should have said "The way the west works with microtransactions is different’. The inclusion of the word ‘is’ in your initial sentence suggests that the Asian market does not have microtransactions. Read it again.

I understand what you mean with the idea that the game will be developed right from the off with the western market in mind. The point I was trying to make is that even though Nexon America now has complete control of Combat Arms, they continue introducing asian-style Pay2Win content.


(Mustang) #25

I have no idea why they are still doing this, I can only assume it’s to keep it fair for the people that have already paid the money. If you’ve already invested money into the game in the knowledge that is the only way to achieve the items, you’d be pretty pissed if it was then changed to be freely available to everyone.

Here’s to hoping that a fresh game means a fresh start, and because SD are controlling what is sold and for how much etc. rather than Nexon I have high hopes that this’ll be the case.


(Sheza) #26

[QUOTE=Mustang;473431]I have no idea why they are still doing this, I can only assume it’s to keep it fair for the people that have already paid the money. If you’ve already invested money into the game in the knowledge that is the only way to achieve the items, you’d be pretty pissed if it was then changed to be freely available to everyone.

Here’s to hoping that a fresh game means a fresh start, and because SD are controlling what is sold and for how much etc. rather than Nexon I have high hopes that this’ll be the case.[/QUOTE]
Indeed.

I’ll believe it when I see it. But a word of warning: Commercialisation starts off slow. Combat Arms only had the black market when the game fully launched. At the time, only gold versions of existing weapons with the same stats were sold. Things got out of hand quickly, but just don’t be too complacent.


(FireWater) #27

Eh I don’t mind Nexon distributing the game, their network of players is HUGE.

The more players the better I want to see extraction get as popular as it can be.


(NuclearShark) #28

I’ll be honest, I am worried just as much as the next guy who has seen how Nexon has operated on other F2P games it owns, but maybe Splash Damage will have much more say over what occurs.

[QUOTE=FireWater;473485]Eh I don’t mind Nexon distributing the game, their network of players is HUGE.

The more players the better I want to see extraction get as popular as it can be.[/QUOTE]

Yes that’s true but the other end of the stick is what if their service is less than satisfactory? Then tons and tons of people across the internet will groan as their first impressions of Extraction will be “oh it’s that game that had so much potential but Nexon screwed it up”. I want to see it get popular with a reliable publisher.


(Englander) #29

Surely the ship has sailed for Combat Arms, so that’s why it’s always going to be Pay2W regardless of where it’s made or who makes it. It must be a winning format for them otherwise something would be changed. And I don’t fully agree with the concept that the West doesn’t like Pay2W, I’m sure plenty of Western gamers are happy to pay for advantages just like any other part of the world.

When it comes to Extraction, SD claim skill is what counts and putting the time in the game will get you the same stuff as someone who pays. Obviously paying will get you the items quicker but as long as items are based on diversity rather than advantage that wouldn’t be a problem. I like the Planetside 2 way of how they do it, where the only things that are exclusive to cash are aesthetics like decals and camo etc.

Ultimately the proof of the pudding will be in the eating!


(stealth6) #30

Have you tried PS2? The amount of certs you need to buy 1 weapon is a little ridiculous. (And weapons you can buy are better)


(Englander) #31

Yeah I have 700 hours on it. I’ve only bought camo and decals, and got everything I need fully upgraded through time played :slight_smile: It’s surprising how quickly the certs rack up if you put the time in and catch double xp weekends!


(stealth6) #32

Nice job! Game was way too much of a grind for me.


(Boycie) #33

I think they will take the Tribes:acend Style of transactions, as that worked for us westerners :stuck_out_tongue:


(Falcon.PL) #34

[QUOTE=Englander;479319]Surely the ship has sailed for Combat Arms, so that’s why it’s always going to be Pay2W regardless of where it’s made or who makes it. It must be a winning format for them otherwise something would be changed. And I don’t fully agree with the concept that the West doesn’t like Pay2W, I’m sure plenty of Western gamers are happy to pay for advantages just like any other part of the world.

When it comes to Extraction, SD claim skill is what counts and putting the time in the game will get you the same stuff as someone who pays. Obviously paying will get you the items quicker but as long as items are based on diversity rather than advantage that wouldn’t be a problem. I like the Planetside 2 way of how they do it, where the only things that are exclusive to cash are aesthetics like decals and camo etc.

Ultimately the proof of the pudding will be in the eating![/QUOTE]

Exactly. As long as it’s not like “Pay to throw an air-strike” it should be found OK by most of people; just not to make the payable advantage too obvious or too important, so player believes it’s about skill, and not about buying a Field Ops class or a flash-bang throwing one – both are too hard core advantages. I believe it’s rather about being able to unlock a different type of medic, or different kind of engineer, so from the very beginning everyone can use the same core – everything that matters and it’s primarily about skill then about a bit of payable advantages. I never played a shooter with such a philosophy, but why not give it a try? It’s not e-sport, it’s for fun, so should not matter too much. And if the differences are more about aesthetics than abilities - so much the better.

Summa summarum: As long as it’s not pay for an air-strike or a flash-bang - it should be OK.


(igamr) #35

It did didnt it I personal like the league style of cash shop but thats just me


(phila_delphia) #36

Wait! You did not even try it, but stop by to open a thred that tells us that Nexon will f*** it up? Sorry if I can not take you serious (not to mention your ortogrphy).

Best regards

phila


(Diablo85) #37

If that includes the option to buy a pack for a reasonable price to get all future updates for free then I’m for it.