[QUOTE=Bettik;334288]Do you see how you contradict yourself here? As I said earlier, they are bots, not people. Without AI equivalent to the human mind, the only way to make them more difficult is to give them cheats.
You have to treat how you approach bots differently than human players, that’s all. They are not impossible. They are just very difficult.
Ah, but it isn’t. Good news is that you’ve already found part of the solution - let people please themselves! 
As I said before, perhaps you could allow the option of setting a static bot AI level. We know that it’s based on number of human players and their player levels/ranks (average? highest?). That must translate in to a number somewhere. Let server operators set that number and keep it from going down or up throughout the course of play. Call it a “custom” game mode so that there aren’t any issues with unlockables/achievements being earned unfairly.
Actually - in case I’ve just put my foot in my mouth - is there any ability to do something like what I’ve just suggested already?[/QUOTE]
No not at all because i stated you often find them just staring off at nothing or as Pete_X_Nasty said just looking at a wall. How bout make them overall more aware of certain things in their surroundings rather then giving them 100% accuracy and practically inhuman reaction times.
Maybe if you read mine and others post you would have understood what i was talking about. I even recall some devs stating that they would look into the AI issues and possibly alter their “thought process(word i am using)” which controls what obectives they are out to do or priorities. Dont see how if they can do that, that they couldnt adjust their reaction times or accuracy while keeping them aware and fucntional members of the team helping to complete objectives.
Dont you see how you come off half baked?
