There is definitely something strange going on, the same servers from alpha in beta now still give me ~36ping rather than ~16ping, damage registers with hitbeeps, but then enemy still has 100% health after they die, shooting at a guy with also lowish ping and he dies 2 seconds later after he ran around a corner and I completed a full reload after firing my last bullet, random warping, etc.
Possible reasons I have so far are that the box the game servers are running on is too stressed, doing too much stuff, too many network connections or just running too many game servers perhaps, or that the Nexon Launcher is causing trouble, as Wezelkrozum’s detective work shows this seems to be doing some network raping.
with maybe more maps ?