WARNING: Flipped triangle - question?


(SiliconSlick) #21

Haven’t tried it, but it seems to me you could just open
up your .map file in a text editor (Notepad), search
for the offending triangle and then simply reverse
it so it is pointing the other direction. e.g.

( -1600    448      0) ( -1728    448      0) ( -1616    448      0) 

becomes:

( -1616    448      0) ( -1728    448      0)( -1600    448      0)

SiliconSlick


(=DaRk=CrAzY-NuTTeR) #22

yeah

i gave up, im remaking my whole terrain


(MadJack) #23

Hey, my brand new car makes a weird sound, something’s not right… Oh what the hell, let’s buy a new one :stuck_out_tongue:

:wink:


(=DaRk=CrAzY-NuTTeR) #24

yeah but that car costs money, making somet dosnt

besides ive tried everything suggested, and it dosnt work

BTW your car is bran new, get a refund b4 buying, you are entitled to it


(MadJack) #25

yeah sure and if that happens again you’ll make the terrain again? Hopefully it won’t…

My point is, finding and fixing a problem will make it much easier to fix next time you hit the same wall.

How about:

i havnt tried that, i dont wana

Anyway, my point is made. shrugs


(=DaRk=CrAzY-NuTTeR) #26

i did try it after that and it didnt do my map any favours

the map i actually get this error on is cancelled until i sort my other map out


(SteelRat) #27

I think the tips here are very useful, I will use them the next time I encounter a problem of this type.


(MrLego) #28

I have the same error message but it is not on a terrain brush, it is on a patch.

I am using a curved patch to place “snowy tire tracks” in my terrain.

If I draw a triangle using the coordinates that are posted in the console they do not match any brushwork in the map.

If I delete the patch for the tire tracks then the error goes away.

I recreated the patch and the error came back.

I am just ignoring it for now - it doesn’t seem to hurt anything.


(SteelRat) #29

In some cases it seems that if you place a brush or patch ever so slightly into the terrain you get this error. I have seen it on a couple occations as well.


(MadJack) #30

hmmmmmm… I’ve had tons of brushes into the terrain and got that error msg once… It was cleaned after hitting the brush cleanup button. I don’t think those are related but hey, my thinking and what actually happens is rarely connected :wink:


(SteelRat) #31

Same here (on both topics ;))…
I also have a some brushes going into terrain but it is only sometimes that this error comes up.

/SteelRat


(=DaRk=CrAzY-NuTTeR) #32

well in that case Mr. Lego i might know why

i had a bunsh of buildings that go into my terrain because clipping them take too long

its fixed now anyways, the tips are good too