TryHard perk rework


(RedBeard) #21

Try-hard, the must have perk for those that cant play…


(JJMAJR) #22

Just stop with the killstreak abilities. It’s basically free health added on top of a class if this perk’s reworked in this manner.

I support a revive perk because that obviously there’s going to be quite a use for such an ability. In competitive, medics revive a lot, especially Sparks. Sparks’s nerfs still don’t make her unable to give consistent revives to friendlies. Sure, now they need to run away, but still.

It’s not going to be the same as a free +30 HP though. That would be outright BS.


(blisteringOwlNest) #23

Yeah try hard could be like +30hp per revive. So if you get tap revived you have an extra 30 to use or something.


(JJMAJR) #24

“To use.”
You meant “to run away with”.


(RedBeard) #25

No Good alternatives :frowning: