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(AKULA) #41

null
PLS BF4 HAS BETTER WEAPONS BALANCE THAN THIS GAME…


(omegaskorpion) #42

[quote=“AKULA;48682”]null
PLS BF4 HAS BETTER WEAPONS BALANCE THAN THIS GAME…[/quote]

I dont think the bf3 or bf4 has any better balance, most of the guns have same damage, same fire rate and only slight changes in recoil or control (and reload speed)

Also those games have over 50 guns and most of them are just copies of eachother.

While Dirty bombs weapons balance aint the best, its still bit more well tought and can be improved.


(omegaskorpion) #43

Im going to make pictures out of my ideas so i have more space to add more ideas here. This however slows the balancing side.

But the bright side is that i can now put FROM stats here so people know the original stat value.


(KattiValk) #44

Someone likes their German steel…

You could add more weapons from ACR than just the G11, the Steyr ACR would be interesting for example.

I don’t get why the AUG is actually an older model. If this is near future the. Shouldn’t it be A3 or even that new version that Australia is using now?


(omegaskorpion) #45

[quote=“Incoming;50391”]Someone likes their German steel…

You could add more weapons from ACR than just the G11, the Steyr ACR would be interesting for example.

I don’t get why the AUG is actually an older model. If this is near future the. Shouldn’t it be A3 or even that new version that Australia is using now?[/quote]

You could say that (i find german weapons interesting) :slight_smile:

Interesting, i havent heard about Steyr ACR, i could make “re-engineered” (consept Art) version of that.

I also Noticed that the AUG is the older model and i kinda find it funny. I guess that the reason why delopers made it older version is because its more known (thanks to CS i guess)
And not many know that AUG A3 is same weapon (it looks slightly differend).


(KattiValk) #46

The G3 was a fantastic weapon and H&K is a brilliant designer when it comes to quality pieces (recent fiasco with the G36 excluded of course). Though they have sort of become the Apple of the gun world nowadays. It’s good, but it’s also not really the best and it sure costs as if it was.

The ACR program had four really fascinating entrants. It’s really a shame that we didn’t replace the AR-15 models with one.

I think the devs love the ally look over the operator. I have noticed that most of their weapons are rather barren of picantinny which is pretty much a trademark of every single modern shooter nowadays. That of course wins them tons of respect points in my book. Still, it’s juxtaposed on the often fancy futuristic underarmor jacket outfit most of the mercs are wearing.


(omegaskorpion) #47

[quote=“Incoming;50490”]The G3 was a fantastic weapon and H&K is a brilliant designer when it comes to quality pieces (recent fiasco with the G36 excluded of course). Though they have sort of become the Apple of the gun world nowadays. It’s good, but it’s also not really the best and it sure costs as if it was.

The ACR program had four really fascinating entrants. It’s really a shame that we didn’t replace the AR-15 models with one.

I think the devs love the ally look over the operator. I have noticed that most of their weapons are rather barren of picantinny which is pretty much a trademark of every single modern shooter nowadays. That of course wins them tons of respect points in my book. Still, it’s juxtaposed on the often fancy futuristic underarmor jacket outfit most of the mercs are wearing.[/quote]

Indeed, they have quality weapons. But like many companies they cant keep the quality up forever.
However Germans have made pretty reliable weapons trought the ages which speaks for its own.
(kinda sad that G11 never became manifactured weapon)

There are always interesting and working ideas, but then again most of the time money and time gets in to the way.

I kinda like the railing (picantinny) look of the weapon, makes even oldest weapons look bit more futuristic.
Currently the most armored mercs are Rhino and Phantom, Everybody els looks bit outdated but that is not a bad thing realy.

(also Steyr ACR is now added (along with BAR and M3 SMG), it was hard to make it much differend, but i tried)


(omegaskorpion) #48

Now with some Japanese/Finish love

Remodelled/Remade/Modernized/etc weapons:

[b]Model II Type A

Suomi KP/-31

Lahti- Saloranta M/26 LMG[/b]


(RadicalMac) #49

You know I kinda hate the DE 50 not being the most powerful pistol considering it fires .50 caliber shots compared to other revolvers like the Simeon with a .375 cal. bullet. gg logic. Is it because it’s modeled after an older revolver and uses gunpowder instead ? lol


(omegaskorpion) #50

Reason for this in games is usualy the fact that revolver is slower to reload and shoots slower, so its balance reason, other reason could be that it is not using the .50 Action Express and is using either the 44. or 357. magnum ammo (since the gun is designed to use all those calibers)


(Indefinite) #51

The diameter of the bullet in a cartridge means very little to nothing about the effectiveness of the overall cartridge.

History lesson: .357 Magnum was invented to overcome the poor performance of .45ACP.


(omegaskorpion) #52

The diameter of the bullet in a cartridge means very little to nothing about the effectiveness of the overall cartridge.

History lesson: .357 Magnum was invented to overcome the poor performance of .45ACP.[/quote]

Im know this very well. Good example of this is the 6.5x25 CBJ-MS which is 9mm but sligtly differend.
6.5x25 CBJ-MS is smaller smaller 9mm but still has more velocity and power than 5,56x45mm and 7,62×39mm (and those are rifle rounds).

Also the weapon it self also matters, some weapons increase the performance of their bullets and some dont.


(Indefinite) #53

I was replying to Radical but, for what it’s worth, you’re mostly wrong. 6.5x25mm CBJ (don’t add the -MS, CBJ-MS specifically refers to the submachinegun chambered in 6.5 CBJ) is a cartridge made by squeezing the 9mm Luger’s case down to accept 6.5mm bullets (instead of “smaller 9mm” ones as you put it).

It definitely does not have more power than 556 or x39. Even out of extremely short barrels, both intermediate cartridges will still have greater muzzle energies than 6.5mm. Out of ‘full size’ barrels, 6.5 CBJ only produces roughly half the power of 556 or x39, respectively. I’ll link some wiki articles for you to compare the three.

What makes the 6.5 stand out as an armor penetrating cartridge can readily be re-applied to 556 or x39, too. But it’s a nice rehaul of 9mm and has its positive qualities.




(omegaskorpion) #54

[quote=“raspberryBlender;52733”]I was replying to Radical but, for what it’s worth, you’re mostly wrong. 6.5x25mm CBJ (don’t add the -MS, CBJ-MS specifically refers to the submachinegun chambered in 6.5 CBJ) is a cartridge made by squeezing the 9mm Luger’s case down to accept 6.5mm bullets (instead of “smaller 9mm” ones as you put it).

It definitely does not have more power than 556 or x39. Even out of extremely short barrels, both intermediate cartridges will still have greater muzzle energies than 6.5mm. Out of ‘full size’ barrels, 6.5 CBJ only produces roughly half the power of 556 or x39, respectively. I’ll link some wiki articles for you to compare the three.

What makes the 6.5 stand out as an armor penetrating cartridge can readily be re-applied to 556 or x39, too. But it’s a nice rehaul of 9mm and has its positive qualities.



https://en.wikipedia.org/wiki/7.62×39mm[/quote]

Ok thanks for correcting me ^^

(and as smaller bullet i was refering how the tip, or more spesific, the bullets is smaller than 9mm but the case is same sized, i just made it sound stupider, and by power i was refering to the armor penetration but it also pronounced it from the wrong end :confused: )

But as the point stands, its not always the caliber that matters, its how the bullet is made and what kind of weapon uses it.

Many people have the understanding that the bigger the bullet the more powerful it is, sometimes its yes, sometimes its no.


(Jemmy) #55

Those are some nice illustrations you have there @omegaskorpion.


(omegaskorpion) #56

Thanks, i try my best to make them good as i can.


(nonchalantSaber) #57

Except in the cases of .50 BMG’s.

Actually, I wonder what the chances are of there being an AT rifle for Vasilli are, could be great in EV missions, but less accurate, even while scoped.


(omegaskorpion) #58

Except in the cases of .50 BMG’s.

Actually, I wonder what the chances are of there being an AT rifle for Vasilli are, could be great in EV missions, but less accurate, even while scoped.
[/quote]

Yeah, .50 is exeption.

I think that the Felix sniper rifle is Desert Tactical HTI 50. BMG meaning that its .50 BMG.

Funny thing is that its still weaker than Moa. Now obvious buffs would be to increase Felix damage OR reduce Moa damage OR increase Felix damage VS objectives OR increase Felix headshot damage.

Currently there is no talk from developers (or anything that i have heard) about changing Felix.


(Indefinite) #59

The Felix does more damage than the MOA at 79 and 75 respectively. Headshot damage is 158 and 150 each, too, which is an autogib up to Fragger.

I did actually suggest adding anti-material behavior to the Felix in thread solely regarding the Felix a while back. Definitely feel if anything, the Felix (with the lower magazine size and slower fire rate/damage over time) should have the ability to one-shot most deployables like mines, ammo/healing stations, and whatnot.


(omegaskorpion) #60

[quote=“raspberryBlender;53225”]The Felix does more damage than the MOA at 79 and 75 respectively. Headshot damage is 158 and 150 each, too, which is an autogib up to Fragger.

I did actually suggest adding anti-material behavior to the Felix in thread solely regarding the Felix a while back. Definitely feel if anything, the Felix (with the lower magazine size and slower fire rate/damage over time) should have the ability to one-shot most deployables like mines, ammo/healing stations, and whatnot.[/quote]

Yeah i know that, but its still weaker in comparison by fire rate, mag size and all that movement sway will drive snipers grazy. When it originaly did 80 damage it was usefull but now its just pile of carbage.

Antimaterial purposes would make it better yes. Adding more damage per shot to the EV and objectives would work along with insta destroy to everything deployed (but they should first fix the hitboxes of those freaking healing stations)