The Fletcher Update


(Eox) #21

I also would like to ask that question. I read somewhere from an administrator that credits and/or mercs prices will be looked at (again), so I kinda hoped to see some changes about it.

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I think Shoe mentioned something about credit changes happening to make progression “less grindy” in the last Twitch stream. No specifics though.

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Well, this is still a good thing to hear. :slight_smile:


(ZGToRRent) #22

[quote=“vivaciousCanteloupe;18628”]
@ToRRent The HP station was nerfed?! In last patch?! [/quote]

In Your opinion, removing mobility is a true nerf? In my no. Situation: Fragger+Healing Station.


(spookify) #23

The did nerf aura’s heal station last patch. It now take a lot of time to actually start healing.

This Patch the velocity of Fraggers grenade has been greatly reduced making it much more skilled to use.

UI is great!


(joshingPlank) #24

Oh look. Even more explosives we have to worry about. Yeah this is turning out to just be tf2. No skill just spam.


(MissMurder) #25

Actually we have news to share on that within the next day or so. Stay tuned.

Still looking into it. We are creating ways for you to earn credits faster.


(General_Zod) #26

Please put back the server browser. Why was that removed?!


(exclusiveTusk) #27

Can I invite my friends to a party now? We all got the game in the last few days but there is a level 7 cap on invites.


(Nail) #28

it wasn’t, it’s still there


(thecman19) #29

Do you have any plans to fix the queue times for competitive? Its taking me so long to find a game.


(DadoPeja) #30

It always was, cuz not many wanna play it - w8 when ranking comes than ppl are gonna be all over the comp.


(Eox) #31

Glad to know you are still looking at the issue. Thanks MissMurder. :slight_smile:


(Glot) #32

PLayed new Nader specifically.
Feels very strong in pubs.

+I lLike how i have to lead the enemy to direct hit nades. much more demanding. Still doable.
+She is more tough thnx to +10HP, and less fast - not significantly. so that is nicely balanced and feels more logical for Soldier.

-martyrdom is now very easy to use on newcomers. Maybe its because that they are not used to now-uncancel-able nature of it. But they are very angry. Need to wait for a week and see, if its still a problem. But probably less martyrdom radius would help?
-number of Nades should stay on 4. Always keep in mind, that there can be 2-3 naders in a team on EV map. that is not interesting to play, realy

Overal she is Now almost on a par with Fragger/Thunder. To the point that i almost feel my team is weaker when there is no good Nader in it.


(General_Zod) #33

it wasn’t, it’s still there[/quote]

Where is it? I can’t find it. Could you show me in a screenshot?


(General_Zod) #34

nm I found it. You have to click the top center 'Play" button for the drop down options.


(influentialTricycle) #35

Something weird with this update on fraggers nades. Does not say dmg nerf right? Could be a bug where if they were in the previous insta gib range the damage rescales. I am having a tough time killing. Asked other people in my pub too. Sometimes I just whiff, but it seems others feel the dmg is less.


(Kroad) #36

also, since fletcher was late, will there be a new merc next thursday or will we have to wait another 2 weeks


(fuzzel) #37

Some horrible Bugs are inside this new patch:

ingame sounds have now a horrible “echo” this is unplayable…

all 3 server joins goes my sound setting “overall” from 95 back to 0 (sound off)

server browser is now faster (joining etc.) but… (example)… in the list is a server 10/12 players and when i join…is the server empty…!