totally agree. when it occured to me about using heat type map ingame. i thought there’s no way you could cram all that you use now into the game.
all game info could be stored externally (stats server) and could calculate and render that info anyway you want.
but to save cpu and still be able to see something ingame then just a trace of the players route by only 10-40 footsteps.
like a very detailed arrow. adjustable distance if longer steps needs more cpu.
so only storing the last few steps of the players and displaying the positions. and maybe only for specs and not limbo so as not to impact on the game. also so players dont try and use it as a playable feature as this could change the game dramatically maybe.
i think to be able to see clearly a move of several players on a position would be exciting to watch along with a headcam view.
