Sorry for digging this up.
But I have a problem with a team door I can’t solve up to now. Maybe someone can help.
etl 275
GtkRadiant 1.6.5
Goal:
Elevator door,build out of two pieces, one open to left and one to the right, axis, destroyable by allies dynamite.
What is working up to now:
Axis can open the door, both door-sides are moving correct, closing again.
Allies can’t open, a door lock is shown. (no dynamite as expected)
Allies can dynamite the elevator door. (I used different brush for the explosion so a death script is triggered)
Problem:
Only one side of this elevator door will be killed by the script, the other side remains.
If I remove the Team value pair, then both door-sides are away as wanted after the explosion.
Sure axis can’t open both side by one touch while removing the team value pair in this case.
I tried two different names for the two door-sides and used them inside the script, but no way.
As long as I use the Team value pair, one side can’t be killed, invisibled or what else.
Any ideas, examples?