[quote=“Rawr;137672”][quote=“Watsyurdeal;137647”]So imagine the Revivr, instead of dealing damage, it heals allies.
How much you charge it up depends on how much health is restored.[/quote]
How would that work in Competitive though? Since friendly fire is active, her REVIVR will damage teammates. I’ve actually seen people purposely kill their teammates with the REVIVR and then bring them back up to full health. That is an interesting idea that you have though. It could work if done correctly.[/quote]
It’s called booleans and priority, and it’d be easy to override something like that, it’s how they fixed the gib bug after all. Same basic principles.