Stoker's Molotov - Your opinion?


(GatoCommodore) #21

Even as a light merc… now if that Stoker is smart and throws the molly at an ususpecting unit while bursting it, it’s dead no matter what…[/quote]

the thing is we dont see post molotov burn damage on direct hit victim now.
theres no point on throwing it at a bunch of enemies since they can jump out of the flame and didnt get burn damage after stepping on the fire.


(Your worst knifemare.) #22

Even as a light merc… now if that Stoker is smart and throws the molly at an ususpecting unit while bursting it, it’s dead no matter what…[/quote]

the thing is we dont see post molotov burn damage on direct hit victim now.
theres no point on throwing it at a bunch of enemies since they can jump out of the flame and didnt get burn damage after stepping on the fire.[/quote]

Its true, ive had molotovs thrown at my face before and i sat in the fire for at least 2 seconds before leaving and i survived…as Sparks.


(Eox) #23

[quote=“Xenithos;c-219812”][quote=“Eox;c-219795”]
I would like to suggest the following :

  • Diminish the base flame explosion radius a lot.
  • After the explosion, make the flame radius expand to its maximum radius over 1-0.7s.
  • To compensate for those changes, increase the maximum AoE radius by 10% and increase flame damage per tick from 20 to 30.
    [/quote]

Actually, how about we decrease the time for a tick. They can keep it at a lower damage, but make it REALLY fast to kill if they try to walk through it. They get a “burn” so to speak.

This way it still does what you’re saying, but if you accidentally touch it you don’t get seriously penalized, it’s only when you try to walk through it or stay in it for a long time. It IS white phosphorous after all…[/quote]

Well, I don’t see anything wrong with a faster tick rather than bigger damage. It could fit too.


(poiSon-) #24

Stokers Molotov needs to damage the person even if they are long jumping over the fires at a reduced damage and will not do after-burn damage, standing in the actual fire will do after-burn damage. I like how the explosives can take out the flames and that’s what I like about it, you can throw the Molotov at the objective and the enemy will have to use their grenades to get rid of it, when they fight you they are at a dis-advantage. It’s the thought behind it, whether they should use the explosives to get the defuse on or wait for the flames to dissipate and then go for the defuse to fully retake the site. The Molotov is an area-denial ability, I don’t want to see Nader’s GL do a better job at area-denial than Stoker :smiley:


(SirSwag) #25

It should at the very least have a slight cool down reduction. Especially next to Fragger’s pocket nuke.


(GatoCommodore) #26

[quote=“Xenithos;c-219812”][quote=“Eox;c-219795”]
I would like to suggest the following :

  • Diminish the base flame explosion radius a lot.
  • After the explosion, make the flame radius expand to its maximum radius over 1-0.7s.
  • To compensate for those changes, increase the maximum AoE radius by 10% and increase flame damage per tick from 20 to 30.
    [/quote]

Actually, how about we decrease the time for a tick. They can keep it at a lower damage, but make it REALLY fast to kill if they try to walk through it. They get a “burn” so to speak.

This way it still does what you’re saying, but if you accidentally touch it you don’t get seriously penalized, it’s only when you try to walk through it or stay in it for a long time. It IS white phosphorous after all…[/quote]

This is White phosphorus


(ImSploosh) #27

^Aren’t molotovs made from petrol, napalm, gasoline, etc.? Ya know, those types of flammable mixtures? When he said white phosphorous, I was like wtf.

Actually, here’s some info on white phosphorous in molotovs on the wiki:

[spoiler]On 29 July 1940, manufacturers Albright & Wilson of Oldbury demonstrated to the RAF how their white phosphorus could be used to ignite incendiary bombs. The demonstration involved throwing glass bottles containing a mixture of petrol and phosphorus at pieces of wood and into a hut. On breaking, the phosphorus was exposed to the air and spontaneously ignited; the petrol also burned, resulting in a fierce fire. Because of safety concerns, the RAF was not interested in white phosphorus as a source of ignition, but the idea of a self-igniting petrol bomb took hold. Initially known as an A.W. bomb, it was officially named the No. 76 Grenade, but more commonly known as the SIP (Self-Igniting Phosphorus) grenade. The perfected list of ingredients was white phosphorus, benzene, water and a two-inch strip of raw rubber; all in a half-pint bottle sealed with a crown stopper.[16] Over time, the rubber would slowly dissolve, making the contents slightly sticky, and the mixture would separate into two layers – this was intentional, and the grenade should not be shaken to mix the layers, as this would only delay ignition.[17] When thrown against a hard surface, the glass would shatter and the contents would instantly ignite, liberating choking fumes of phosphorus pentoxide and sulfur dioxide as well as producing a great deal of heat.[16] Strict instructions were issued to store the grenades safely, preferably underwater and certainly never in a house.[16] Mainly issued to the Home Guard as an anti-tank weapon, it was produced in vast numbers; by August 1941 well over 6,000,000 had been manufactured. [/spoiler]


(Icecoal) #28

It’s fine imo and he’s my favorite fire support. The Molotov has a lot of utility, if used right it’s immensely powerful


(GatoCommodore) #29

[quote=“Sploosh;c-220161”]^Aren’t molotovs made from petrol, napalm, gasoline, etc.? Ya know, those types of flammable mixtures? When he said white phosphorous, I was like wtf.

Actually, here’s some info on white phosphorous in molotovs on the wiki:

[spoiler]On 29 July 1940, manufacturers Albright & Wilson of Oldbury demonstrated to the RAF how their white phosphorus could be used to ignite incendiary bombs. The demonstration involved throwing glass bottles containing a mixture of petrol and phosphorus at pieces of wood and into a hut. On breaking, the phosphorus was exposed to the air and spontaneously ignited; the petrol also burned, resulting in a fierce fire. Because of safety concerns, the RAF was not interested in white phosphorus as a source of ignition, but the idea of a self-igniting petrol bomb took hold. Initially known as an A.W. bomb, it was officially named the No. 76 Grenade, but more commonly known as the SIP (Self-Igniting Phosphorus) grenade. The perfected list of ingredients was white phosphorus, benzene, water and a two-inch strip of raw rubber; all in a half-pint bottle sealed with a crown stopper.[16] Over time, the rubber would slowly dissolve, making the contents slightly sticky, and the mixture would separate into two layers – this was intentional, and the grenade should not be shaken to mix the layers, as this would only delay ignition.[17] When thrown against a hard surface, the glass would shatter and the contents would instantly ignite, liberating choking fumes of phosphorus pentoxide and sulfur dioxide as well as producing a great deal of heat.[16] Strict instructions were issued to store the grenades safely, preferably underwater and certainly never in a house.[16] Mainly issued to the Home Guard as an anti-tank weapon, it was produced in vast numbers; by August 1941 well over 6,000,000 had been manufactured. [/spoiler]
[/quote]

oh… so its the igniting agent, like medusa smoke bomb the israeli currently own.
the WP itself arent dangerous in this case, because it only act as igniting agent.


(Xyfurion) #30

Just gonna toss this here from the previous thread. Good god.

First, a little history:

I have been a Stoker main since the day he was released. The molotov, initially, was more or less fine where it was. 50 damage on impact and 40 DPS. It was powerful and a force to be reckoned with. It got to a point where SD thought it was too powerful and brought the initial impact damage at 35 and left the DPS where it was, which was fine by me since by that point, I had a good feel of the molotov and just had to compensate with my gun a little more. Then later they fixed the way the molotov worked so the flames would not “get eaten by the ground,” which was awesome of them.

Sometime later, something really bad happened. The molotov would only gib players that were already downed when the flames engulfed them. So a troublesome fragger that got caught in my flames would die, but won’t be finished, and could just get revived by the medic (and to this day, this has not yet been fixed). I also don’t know if the next bit is just me, but I feel that the Molotov is not perceived as a force to be weary of anymore. As OP mentioned, people tend to just walk through the flames.

My opinion on the changes:

I feel that SD should show more love to Stoker. Stoker’s molotov is definitely not working as intended and this needs to be fixed ASAP. I feel that, despite SD’s efforts to make Stoker more balanced, they have nerfed him slightly too much. And due to the bug that ruined the molotov for a while, Stoker felt a bit lacking in terms of strength. Don’t get me wrong, I love Stoker, but I do not like what SD has done with him. Maybe increase the size of the area of effect and bump the damage a tad bit? Also, fixing the bug would be greatly appreciated.

Now I cannot tell you what to do but here are some suggestions.

  1. Increase initial damage to 40hp (from 35).
  2. Increase the maximum spread by ~10-15%.
  3. Increase the time between max spread and explosion by ~0.5s (This is a nerf).
  4. Decrease the initial spread of the molotov.
  5. Increase the tick of the molotov.

I love that his flames are blue now. It makes everything so much sexier and reminds me of “Blue Exorcist.” (Season 2 is out btw.)


(Xenithos) #31

[quote=“sweetColumn;c-220198”][quote=“Sploosh;c-220161”]^Aren’t molotovs made from petrol, napalm, gasoline, etc.? Ya know, those types of flammable mixtures? When he said white phosphorous, I was like wtf.

Actually, here’s some info on white phosphorous in molotovs on the wiki:

[spoiler]On 29 July 1940, manufacturers Albright & Wilson of Oldbury demonstrated to the RAF how their white phosphorus could be used to ignite incendiary bombs. The demonstration involved throwing glass bottles containing a mixture of petrol and phosphorus at pieces of wood and into a hut. On breaking, the phosphorus was exposed to the air and spontaneously ignited; the petrol also burned, resulting in a fierce fire. Because of safety concerns, the RAF was not interested in white phosphorus as a source of ignition, but the idea of a self-igniting petrol bomb took hold. Initially known as an A.W. bomb, it was officially named the No. 76 Grenade, but more commonly known as the SIP (Self-Igniting Phosphorus) grenade. The perfected list of ingredients was white phosphorus, benzene, water and a two-inch strip of raw rubber; all in a half-pint bottle sealed with a crown stopper.[16] Over time, the rubber would slowly dissolve, making the contents slightly sticky, and the mixture would separate into two layers – this was intentional, and the grenade should not be shaken to mix the layers, as this would only delay ignition.[17] When thrown against a hard surface, the glass would shatter and the contents would instantly ignite, liberating choking fumes of phosphorus pentoxide and sulfur dioxide as well as producing a great deal of heat.[16] Strict instructions were issued to store the grenades safely, preferably underwater and certainly never in a house.[16] Mainly issued to the Home Guard as an anti-tank weapon, it was produced in vast numbers; by August 1941 well over 6,000,000 had been manufactured. [/spoiler]
[/quote]

oh… so its the igniting agent, like medusa smoke bomb the israeli currently own.
the WP itself arent dangerous in this case, because it only act as igniting agent.[/quote]


TBH, it was a poor assumption on my part that his molotovs contained White Phosphorous, rather than the airstrikes. :confused:
I always call his molotovs Flamotovs, so what would I know?

Edit: This does however explain why his skin is melted all ova da plazhe… :smiley:
Also Edit: HIGH PERIODIC DAMAGE. https://gyazo.com/dc740e67a994f6c0277ac2aeb63bac0d.png


(GatoCommodore) #32

[quote=“Xenithos;c-220534”][quote=“sweetColumn;c-220198”][quote=“Sploosh;c-220161”]^Aren’t molotovs made from petrol, napalm, gasoline, etc.? Ya know, those types of flammable mixtures? When he said white phosphorous, I was like wtf.

Actually, here’s some info on white phosphorous in molotovs on the wiki:

[spoiler]On 29 July 1940, manufacturers Albright & Wilson of Oldbury demonstrated to the RAF how their white phosphorus could be used to ignite incendiary bombs. The demonstration involved throwing glass bottles containing a mixture of petrol and phosphorus at pieces of wood and into a hut. On breaking, the phosphorus was exposed to the air and spontaneously ignited; the petrol also burned, resulting in a fierce fire. Because of safety concerns, the RAF was not interested in white phosphorus as a source of ignition, but the idea of a self-igniting petrol bomb took hold. Initially known as an A.W. bomb, it was officially named the No. 76 Grenade, but more commonly known as the SIP (Self-Igniting Phosphorus) grenade. The perfected list of ingredients was white phosphorus, benzene, water and a two-inch strip of raw rubber; all in a half-pint bottle sealed with a crown stopper.[16] Over time, the rubber would slowly dissolve, making the contents slightly sticky, and the mixture would separate into two layers – this was intentional, and the grenade should not be shaken to mix the layers, as this would only delay ignition.[17] When thrown against a hard surface, the glass would shatter and the contents would instantly ignite, liberating choking fumes of phosphorus pentoxide and sulfur dioxide as well as producing a great deal of heat.[16] Strict instructions were issued to store the grenades safely, preferably underwater and certainly never in a house.[16] Mainly issued to the Home Guard as an anti-tank weapon, it was produced in vast numbers; by August 1941 well over 6,000,000 had been manufactured. [/spoiler]
[/quote]

oh… so its the igniting agent, like medusa smoke bomb the israeli currently own.
the WP itself arent dangerous in this case, because it only act as igniting agent.[/quote]


TBH, it was a poor assumption on my part that his molotovs contained White Phosphorous, rather than the airstrikes. :confused:
I always call his molotovs Flamotovs, so what would I know?

Edit: This does however explain why his skin is melted all ova da plazhe… :smiley:
Also Edit: HIGH PERIODIC DAMAGE. https://gyazo.com/dc740e67a994f6c0277ac2aeb63bac0d.png
[/quote]

soo…it burns and has high damage?


(Dysfnal) #33

The only real option is a damage buff, or a radius buff. The cooldown is insanely long for an ability that simply isn’t strong enough right now. I have thrown a Molotov on a carry objective, where the objective was in the middle of the fire, and a Sawbonez ran in and picked it up, without dying