[quote=“torsoreaper;153950”][quote=“Feley;153872”]I would do it like this to prevent ppl running from servers, making it unbalanced…
So, when you join server you get 50 credits for joining… Now if you leave server while in game you lose 100 credits, if you leave server while in lobby you lose your 50 credits and if you play lets say 3 matches on same server you get to keep your 50 credits… Something like that.
[/quote]
So we should be punished 50 credits because SD can’t figure out how to make balanced teams coming out of a lobby? I should be punished because when I join on a match that says 10/14 and find out that it’s 7vs3 and not 5v5? Punishing people for leaving unranked pub matches is counter productive.
It’s pretty simple, teams coming out of lobby should be based on points/min and k/d over their last X games and not prior W/L ratio. Next, if the match is in the first few minutes and teams are unbalanced numerically, shuffle and restart the map. If it gets imbalanced in the middle of the match, offer a bonus to someone for switching to the losing team. Finally, don’t allow shuffles if it’s in the last 5 minutes of the last stage.[/quote]
Well of course I would also go with suggestion that game turns one player to opposite side if there is 2 players difference…
Moreover, you wouldn’t have joined 7v3 match if ppl weren’t leaving lobbies.
Check this situation… Poor level 6 guy joins lobby and is winning for the first time in day. He was trying and trying to get that first win of the day award. Poor level 6 guy became so happy now… Until… 2 players rage quitted in enemy team. Game auto-shaffles to make it balanced. And poor level 6 guy gets transfered in losing team. He feels sad now.
Did game balanced after transfering one guy to enemy team? Yes.
Was it fair for everyone? No.
Should players be punished? Yes.
Who was punished? Wrong guy (Poor level 6 guy)
Who should have been punished? 2 leavers.