[quote=“Lumi;97903”]It’s as @Matuno said. Sparks seems so threatening right now because the rare people that play her and stick with her are actually bloody good with her. Give them a Vassili and they’ll kick your ass as well.
…As you see more idiots playing Vassili than playing Sparks, you easily get the impression that Sparks is better than Vassili, yet she’s only better if the player is really good.[/quote]
Sure they might kick our ass with Vassili. The problem is, also, that Vassili have to scope at long distance and when in scope he has not all that FOV.
Sparks has always a clear vision on the battlefield and she does not have to scope to snipe at your head.
Is not the good player, imho, is that she has advantages.
The only advantage Sparks has as opposed to Vassili is to be able to shoot with pinpoint accuracy without aiming down sights. Nevertheless, although you have that ability to snipe without ADS you still need the eyes to see something tiny in the distance.
You said it, and is not that difficult to see tiny enemy in Dirty Bomb since we all have to close the distance to kill whoever.
[quote=“Sir_Slam;99721”]
How often do you actually put away the Rivir?
Because…well…I kind of don’t. Seriously if you can bank headshots back to back, the damage potential is insane. I hardly ever use my primary weapon, and I seem no worse for the wear in terms of kills or survival.
For me, her zap gun is outclassing the Empire-9’s killing potential at close range. All you have to do is abuse corners and not miss. Even if the first headshot doesn’t do it, its just another chest zap and they’re usually done. Only if a Fragger turns the corner do I ever bother pulling out my pistol.
Proxy and Aura just get insta-gibbed, which is hilarious when they’re trying to rush you.[/quote]
Oh c’mon ladies and gentlemen… 
Had a game last night, one… but just enough, where on the enemy team there were 2 Sparks (and a suspicious Vassili) constantly spamming their revive gun, and with constantly I mean, every fff second it was 2 or, rarer, 3 shot kills.
I never thought about Sparks as an over powered merc before that match, now I do.
And is not that those 2 player were awesome at their game, even at close range they were a threat with the reviver, but let’s say that 1 out of 3 times they died.
If we want a balanced game, Sparks need to be modified. Imho of course.
I just think Sparks need few things
- Revive Gus should just and only revive your team mate. Stop, no damage. She should be a medic not a sniper in disguise…
- Give Sparks a good primary, SMG-9 maybe?
- Long press E to shoot with Revive gun, as with defibrillator.
- More health