Because people expect it I suppose. They’ve specifically said it’s to represent time played only.
Should We Be Able To Get An Elite Case At a Certain level?
Leveling mechanics do usually drive players towards a goal so I kinda see where they’re coming from. Idk. The showing of “level 46” in a shooter where level means nothing just throws me off a bit. If they replaced leveling with a rank up system it’d make a little more sense, but it’s not really a big deal. Just saying there’s always room for improvements.
As long as you can get EVERYTHING, even the purely cosmetic stuff just by playing i dont think many players will pay any money for the game.
This game is REALLY poorly monetized, interestingly not in the way the other nexon games are.
10 levels takes a lot of time investment. Why not reward players for playing for quite some time?
Ive spent so much money on cases and always just get silvers lol… i gave up on buying elite cases. Not worth it imo but i have seen videos of people getting em.
fail to see the love for the bling, I have loadouts I want in bronze, got 6 Obsidians that are pretty much useless to me, they look cool, but…
I specifically use Bronze cards even when I have higher rarities of them. Fight da powa.
Obsidians? 6? Howd you get so many?
And I don’t bother with rarity anymore, unless I am fully dedicated to a merc, in which case I aim for bronze.
[SD]shoe made a good point on a stream the other day, said that if you could use the stock cards than youd be even better with augments.
Founders got 1, 3 or 5 Founders cards depending on their contribution level, and most also got a Beta Fighter from the Closed Beta phase.
I think every 10 levels is a good idea because it allows you to be rewarded for sticking with the game
What if we get some kind of super case each level? so instead of lead, iron would be 80% chance, bronze 15%, silver 3%, gold 1,5% and cobalt 0.5%. Sry for making this comment so late, but i tought it would be a good idea, or would it?
