I’m not entirely sure how it all works (SRS-Kap would be the man for that) but I think there’s multiple approaches planned:
[ol]
[li]Active anti-cheat (Xigncode) that runs alongside the game[/li][li]Regular anti-cheat updates in response to new hacks[/li][li]More server-side authentication in gamecode[/li][li]More controlled information sent to clients in gamecode[/li][li]Echo data analysis automatically flagging users[/li][li]In-game player reporting to flag users[/li][li]Server demo files automatically uploaded for review[/li][/ol]
It will be an on-going process but please bear in mind that none of this is in-place and running yet as we’re still developing the game. The priority has definitely been raised though with these cheaters currently in-game.





