You could try changing the colour of one/a few of the red lights to green or something, and see if the random bits change too…
It might be one messed up light or something, I don’t know 
You could try changing the colour of one/a few of the red lights to green or something, and see if the random bits change too…
It might be one messed up light or something, I don’t know 
hmm, a missing lightimage might cause this. Check for warnings in your compile.
My errors :
WARNING: Couldn’t find image for shader textures/skies_sd/sd_siwasky
WARNING: Couldn’t find image for shader textures/liquids_c1/x2
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: Degenerate T-junction edge found, fixing…
— MergeMetaTriangles —
0…WARNING: Flipped triangle: ( 3320 -1703 -256) ( 3320 -1703 0) ( 3320 -1703 -74)
WARNING: Flipped triangle: ( 3320 -1703 -256) ( 3320 -1703 -74) ( 3320 -1703 -79)
1…2…3…4…5…6…7…8…9… (2)
thats enought : D