Questions for SD/Warchest about RAD Soldiers


(SockDog) #21

Following on from Today’s Q&A #1 (linked in first post)

The environments look very detailed. Is there going to be any sort of interaction with them such as raising/lowering barriers and destructible objects such as walls?

Does the game operate any kind of ‘Line of Sight’ mechanism? Can you duck behind a wall so that your opponent can’t see you as they scroll around the map?

Is it possible to enter buildings as part of the levels?

Are levels flat or have multiple heights? If the latter does it impact the game in more than a cosmetic way?


(Dormamu) #22
  • Who is making the music for RAD Soldiers?
  • Will RAD Soldiers have a “Get SMART Series”? :smiley:
  • Will we be able to change the team color?
  • How many game modes will RAD Soldiers have? (I can only see “Domination/Territory control” in the pictures)
  • Are the control points predefined or they are random generated around the map?

(tangoliber) #23

How is a match won? Is it like ET/Brink, with an attacking and defending team, and a series of objectives? Or is it something different?


(Mustang) #24

Probably the same place as the ET:QW and BRINK shirts…

…seriously though guys, we want to support you, so let us… WE WANT MERCH!!!


(Fade) #25

Get it working for android !!!


(Ruben0s) #26

What will be the size of rad soldiers in mb’s? I only have 300mb left on my ipad 3, but I wonder if this will be enough.