Phantom has received yet another un-needed nerf in the fine tuning patch.


(spicyHarp) #21

[quote=“handyHeirloom;75709”]
You waste a bullet, slow yourself down, and give yourself away. [/quote]

Because the buzzing noise from the cloak won’t give you away. /s

Phantom had a delay between pressing uncloak and actually uncloaking before the “nerf”. SD added an animation to that, that’s all they did. Sure you can’t fire your weapons or do objectives when you uncloak. But you shouldn’t be doing that in the first place, as the game uncloaks for you when doing those things.

People seems to be ranting just because they can, with nothing to support it. It’s really sad.


(handyHeirloom) #22

[quote=“spicyHarp;75792”][quote=“handyHeirloom;75709”]
You waste a bullet, slow yourself down, and give yourself away. [/quote]

Because the buzzing noise from the cloak won’t give you away. /s

Phantom had a delay between pressing uncloak and actually uncloaking before the “nerf”. SD added an animation to that, that’s all they did. Sure you can’t fire your weapons or do objectives when you uncloak. But you shouldn’t be doing that in the first place, as the game uncloaks for you when doing those things.

People seems to be ranting just because they can, with nothing to support it. It’s really sad.[/quote]

Actually, if you ready literally any part of this thread, I said that he could press f to INSTANTLY decloak, not press e. now you have a second longer before you can cloak because of the animation, and you slow yourself down for that time, unable to sprint or super jump.


(spicyHarp) #23

[quote=“handyHeirloom;76796”]
Actually, if you ready literally any part of this thread, I said that he could press f to INSTANTLY decloak, not press e. now you have a second longer before you can cloak because of the animation, and you slow yourself down for that time, unable to sprint or super jump.[/quote]

Then i really don’t know why you are complaining. That just sounds like a bug and not a feature.
And it barely impacts gameplay, I’m doing just fine with phantom without using bugs.