Patch


(BomBaKlaK) #21

It’s like a desert island …
No more content = No more game


(rookie1) #22

[QUOTE=BomBaKlaK;486895]

http://youtu.be/dq6T5BojXc8[/QUOTE]
lol ^^=====


(Anti) #23

[QUOTE=BomBaKlaK;486895]It’s like a desert island …
No more content = No more game

http://youtu.be/dq6T5BojXc8[/QUOTE]

Patch notes will be released once we’ve finished testing and know what has made the build, no point speculating before then as it’d just annoy people. There will probably be new content as well as balance changes, probably.


(acQu) #24

Collecting this quote. Very important.


(spookify) #25

New Balance! Wooohooooooooo!


(chippy) #26

“Probably” :O)


(prophett) #27

Make or break patch?


(Rex) #28

The only balance change I’m looking forward to is the Soldier nerf, beside that I’m hoping again…


(shaftz0r) #29

yeah im sure any balancing will be minor to most mercs. bit more spread and dmg reduction for soldiers, and something to tweak the fat man. the majority absolutely has to be content. honestly the last key giveaway should have been with this next patch


(prophett) #30

That would have been a good idea. Out of the 4 keys I managed to get, no one tried it for more than 2 days :confused:

“Brink”


(shaftz0r) #31

basically the same for me, but i saved one in case i ran into someone who needed it. who knows if there’s an expiration on them :stuck_out_tongue:


(fragon89) #32

to be trully honest if its break the game will die… even the core of players who play even now will stop play


(Bangtastic) #33

how can a game die when its not even “born”^^


(fragon89) #34

because ppl see where it goes…


(RasteRayzeR) #35

For once try to remove all the drama from your posts and look objectively at the game :

The core game has improved a lot and compared to many other games out now is imo better, more intense and way more aggressive. The only real problem are the maps and this is because the ones we currently have are the first maps they have created. They know it, that ship is sailed time to move on.

I agree that there are problems, that there are less people playing, that the game is repetitive, etc. but as always this can be changed if the right maps get into the game. This is not the first time in the dev. history of this game that changing a single element made everyone way happier when they where preaching the doom of this game 1 day before the update.

Also I begin to understand why SD listens less and less to the community’s posts : it’s almost only repetitive predictions of failure for this game or complaints about issues they are currently working on. They can’t just rush new material in the game like that, it has to be tested against bugs, fun, and gameplay value for the game. We are testers here, we say when it works and when it doesn’t, no need to bash their heads against the wall while you’re at it.

Just saying …

EDIT : waiting to see the update before saying anything about XT


(shaftz0r) #36

[QUOTE=RasteRayzeR;486991]
The core game has improved a lot and compared to many other games out now is imo better, more intense and way more aggressive. The only real problem are the maps and this is because the ones we currently have are the first maps they have created. They know it, that ship is sailed time to move on.[/QUOTE]

obviously i agree and i personally try and keep any vitriol about the game itself out of my posts. That being said, there is ALOT of negative talk about this game in my circle, which is a good swath of the old NA ET comp scene. They’ll turn around once they see that the shooting mechanics have improved drastically,though


(fragon89) #37

[QUOTE=RasteRayzeR;486991]For once try to remove all the drama from your posts and look objectively at the game :

The core game has improved a lot and compared to many other games out now is imo better, more intense and way more aggressive. The only real problem are the maps and this is because the ones we currently have are the first maps they have created. They know it, that ship is sailed time to move on.

I agree that there are problems, that there are less people playing, that the game is repetitive, etc. but as always this can be changed if the right maps get into the game. This is not the first time in the dev. history of this game that changing a single element made everyone way happier when they where preaching the doom of this game 1 day before the update.

Also I begin to understand why SD listens less and less to the community’s posts : it’s almost only repetitive predictions of failure for this game or complaints about issues they are currently working on. They can’t just rush new material in the game like that, it has to be tested against bugs, fun, and gameplay value for the game. We are testers here, we say when it works and when it doesn’t, no need to bash their heads against the wall while you’re at it.

Just saying …

EDIT : waiting to see the update before saying anything about XT[/QUOTE]

i agree with you but i just try to point out some facts…
me as myself, I play with clan and we enjoy the game tho the lacks atm,I’m from the optimistic side of this forum :}


(spookify) #38

Balance Patch What I want to See:

Solider:
Slight Increase in Recoil (That’s IT)
Solider can no longer plant.

Medic’s:
Phoenix’s Back to Previous Patch
Saw Back to 2/3 Patch’s ago. (I can’t even remember now because he’s been crappy for soooo long)
(Buff Med Packs and Switch up healing somehow) Continues to heal after being shot to certain %!!!
Revive shield
Revive rewards.
Pick up Enemy guns!!
Faster Med Paddle animation and Ability
Faster Med Pack animation and Ability
Fall Off Damage Brought closer by whatever stat. Making long distance hard to kill.

Stoker
Slight recoil reduction
Very small increase in ROF

Ammo - Fix Ammo animation

Shotgun Class or Classes
Insta Gib Headshot (On Soldiers Only On Second HS Only? or First?) (Something has to counter Soldiers other then superior shots)
HP Increase to 110ish
Reduced effective range.
Increase ROF

New Class:
Sueaside Bomber (How u spell that?!?!) (I dont want to Google it at work and have the FBI on me hahahah!)
Ability Enemy Cloths

Make the sword guy faster!!

Engy - 2 Turrets but at a cost. Place turrets on any smooth surface the size of the turret feet.

Sound Fixes - Fix ALL SOUNDS!! Area Sounds, ROF Sounds, Running Sounds… EVERYTHING

Maps - Return Maps to Alpha Glory!

I have lost track of how big hitboxes are now days… I have lost track of a bunch of things so I would like the see the above Patched before anything else… I will also not comment on TTK right now. I do not know how it can be so fast but yet feel so slow. I think its the spread issue. You brain knows you are shooting this person in the face however the bullets want to go where ever they want.

PS - DID YOU KNOW THIS GAME AS 6,000+ LIKES ON FACEBOOK!!! WTF!!!


(fragon89) #39

[QUOTE=spookify;487002]Balance Patch What I want to See:

Solider:
Slight Increase in Recoil (That’s IT)
Solider can no longer plant.

Medic’s:
Phoenix’s Back to Previous Patch
Saw Back to 2/3 Patch’s ago. (I can’t even remember now because he’s been crappy for soooo long)
(Buff Med Packs and Switch up healing somehow) Continues to heal after being shot to certain %!!!
Revive shield
Revive rewards.
Pick up Enemy guns!!
Faster Med Paddle animation and Ability
Faster Med Pack animation and Ability
Fall Off Damage Brought closer by whatever stat. Making long distance hard to kill.

Stoker
Slight recoil reduction
Very small increase in ROF

Ammo - Fix Ammo animation

Shotgun Class or Classes
Insta Gib Headshot (On Soldiers Only On Second HS Only? or First?) (Something has to counter Soldiers other then superior shots)
HP Increase to 110ish
Reduced effective range.
Increase ROF

New Class:
Sueaside Bomber (How u spell that?!?!) (I dont want to Google it at work and have the FBI on me hahahah!)
Ability Enemy Cloths

Make the sword guy faster!!

Engy - 2 Turrets but at a cost. Place turrets on any smooth surface the size of the turret feet.

Sound Fixes - Fix ALL SOUNDS!! Area Sounds, ROF Sounds, Running Sounds… EVERYTHING

Maps - Return Maps to Alpha Glory!

I have lost track of how big hitboxes are now days… I have lost track of a bunch of things so I would like the see the above Patched before anything else… I will also not comment on TTK right now. I do not know how it can be so fast but yet feel so slow. I think its the spread issue. You brain knows you are shooting this person in the face however the bullets want to go where ever they want.

PS - DID YOU KNOW THIS GAME AS 6,000+ LIKES ON FACEBOOK!!! WTF!!![/QUOTE]

NEW CLASS: https://www.youtube.com/watch?v=jeWOKBOEpj4


(rookie1) #40

pretty cool :slight_smile: but look how wide open is the map compare to tight XT