New map : Nightmare


(Blowfish) #41

Ok thanks guys. Yes they are grouped good, made it easier to create .qc, all textures were right size etc.

http://screenshot.xfire.com/screenshot/natural/e94d6f029a8634397adf77e45dc6e7684013601c.png

Will get into Milkshape again…its as much fun as making maps :)…but time time time… :frowning:


(shagileo) #42

That map is looking promising
Can’t wait to see it ingame

Any deadlines already?


(Blowfish) #43

No, this time I am taking my time… :slight_smile: Just adding changing little details. Waypoints are done for omni 0.66, tested map again yesterday, found 3 minor bugs. I dont like bugs… if I bring a final 1.0 I want it to be “perfect”.


(shagileo) #44

And right you are
Do keep us informed :slight_smile:


(Blowfish) #45

I send a PM to Berzerkr, asking him, to publish the new map on his website :

http://www.p0wnd.nl:668/temp/nightmare.zip

Omnibot 0.66 waypoints included in .zip…

Have fun with it !


(Diego) #46

Yeah. That’s what I try to do. But even after all my testing, something still slips through. Definitely a good idea to have other mappers give it a good test before you go through that final release. I thought I had Hell on Wheels working perfectly but still had some things that required a 1.1 update.


(macbeth) #47

[QUOTE=Blowfish;203788]I send a PM to Berzerkr, asking him, to publish the new map on his website :

http://www.p0wnd.nl:668/temp/nightmare.zip

Omnibot 0.66 waypoints included in .zip…

Have fun with it ![/QUOTE]

hello
will add it on ETSTUFF


(Blowfish) #48

Thanks dude ! :smiley: