Good list of changes.
Added map spawn timers to Netvars for future tweaking
Does this include stopwatch or just for objective and campaign?
Please don’t forget demoesss and 1st person spectator 
Good list of changes.
Added map spawn timers to Netvars for future tweaking
Does this include stopwatch or just for objective and campaign?
Please don’t forget demoesss and 1st person spectator 
graphic performance is definetely better. dunno about the servers.
question though… i only have like 40 servers in my browser. is this due to the patch or where have the others gone?
Looks like they made some much needed tweaks to Stopwatch. Looks a lot better comp ready to me. No?
There’s always a bit of lag here when a new patch is released while people update their servers.
[QUOTE=Humate;343964]That seems to keep tabs on Team XP.
lolololol[/QUOTE]
I read somewhere that originally, Stopwatch tie breaker was XP if both teams hold.
weeeheeeee. Really been waiting for this, looks like good stuff. Both weapon tweaks AND endgame chat!
GJ!
the **** have you done guys? why did you nerf carab? i dont see any good changes here besides spawn timer… you dont learn at all from your mistakes from previous games…
thanks for update looks good, just dont forget about demo + 1st person spec its so essential right now XOXOXOXo
So yeah nice patch.
But am I the only one who thinks that a higher spread (& recoil) is not a good nerf? It means that if you aim correctly you’ll get a disavantage because bullets are going everywhere but not where you are aiming at.
[QUOTE=AnthonyDa;344011]So yeah nice patch.
But am I the only one who thinks that a higher spread (& recoil) is not a good nerf? It means that if you aim correctly you’ll get a disavantage because bullets are going everywhere but not where you are aiming at.[/QUOTE]
I interpreted it as you will have to iron site aim more after the nerf to the spread rather than hip-fire. Or is that incorrect?