New Bomb Squad is so awesome!!


(Jesus) #21

Well for me its fine as it is, because taking a loadout with this one augment makes you choose other loadout than the usual “best loadout” if some phantom wants bomb squad for example he will have to give up the C94 aand so give up chopper or undercover or even the katana i dont really know the loadout, what i mean is that it might change a bit the loadout people use because god knows there is usually in this game one or two card you want and the rest are just trade up materials, this might change this a bit and force people to go for something else if they want to avoid mine, especially now that they are even less visible. Im for leaving it as it is personally it brings some fresh air to those bomb squad loadout who once were only trade up materials especially in these times of proxies on rotation you want to avoid mines.


(Tanker_Ray) #22

Well for me its fine as it is, because taking a loadout with this one augment makes you choose other loadout than the usual “best loadout” if some phantom wants bomb squad for example he will have to give up the C94 aand so give up chopper or undercover or even the katana i dont really know the loadout, what i mean is that it might change a bit the loadout people use because god knows there is usually in this game one or two card you want and the rest are just trade up materials, this might change this a bit and force people to go for something else if they want to avoid mine, especially now that they are even less visible. Im for leaving it as it is personally it brings some fresh air to those bomb squad loadout who once were only trade up materials especially in these times of proxies on rotation you want to avoid mines.[/quote]

Yeah, never thought awareness augment would beat the offensive. Options like Drilled or merc’s own augments were always considered superior than any other augment classes.

This reworked Bomb Squad is almost Offensive augments level good, so I started to considering other loadouts just for this option.

Very positive change for loadout varieties.


(InfernoKun) #23

Red indicators everywhere. Love it.
inb4 it’s patched


(Mura) #24

This would explain why I could see all those red dots everywhere. I freaked out first time I saw Nader grenades flying towards me that were glowing.


(bontsa) #25

You tell me right? I thought it was finally a awake-dreaming payback of all the erasers I threw at our math teacher when she attempted to whack some geometry in our silly minds. The Attack on Triangles.


(Tanker_Ray) #26

It used to highlight projectile before too. Makes red edge warning brighter.

Well they just added triangles after the buff, but real problem is you can see those through walls which looks like you got some kind of supernatural sense.

That reminds me of the word parallelogram… I don’t know why. XD


(SaulWolfden) #27

If that’s the case then I swear to God I haven’t fought against an enemy with Bomb Squad. It’s like no one ever sees my mines. [/quote]

I’ve seen pubbers run straight into stationary lasers before.

Pub players are a special breed.[/quote]

Reminds me of a Phoenix who walked right into my Molotov fire that had been there for like 5 seconds.