Actually, with nader, something can happen, you can get push really far with a nade I think, sometimes it can do some serious push in some situations, something to be checked in the video
Need Your Help! Mythbuster Ideas.
[quote=“tominatorx;120775”][quote=“APRenpsy;21164”]
I will give out a couple of ideas to help out. Note these aren’t true/false, they are just myths.
- If you stand still on Trainyard, the train will not hit you.
[/quote]
BUSTED
You moved. You were alive inside the train until you moved.
[quote=“RyePanda;120836”][quote=“tominatorx;120775”][quote=“APRenpsy;21164”]
I will give out a couple of ideas to help out. Note these aren’t true/false, they are just myths.
- If you stand still on Trainyard, the train will not hit you.
[/quote]
BUSTED
You moved. You were alive inside the train until you moved.[/quote]
That was the train, I didn’t move. The train pushed me a bit further and then killed me… 
what is the best team composition to destroy a side objective? like 3 naders and a fletcher? 2 naders and a fragger?
reguarding runspeed
Large deployables slow a player, i.e:med station, turret, hp bags ,ammo packs.
knife is almost the fastest. stickies, HB detector, small "hand"throwables, are teh fstest toi run with.
Pistols are like .5% slower than knife, use pistol if you think you could get attacked.
also, another idea for mythbusters, is it viable to 7 dwarfs a generator, ya know, 7 mercs using knives.
I was wondering if friendly and enemy concussion grenades work even through friendly and enemy smoke grenades.
Friendly Thunder and friendly RedEye
Enemy Thunder and friendly RedEye
Friendly Thunder and enemy RedEye
Enemy Thunder and enemy RedEye
Can Sawbonez medpacks Direct Hit an enemy and give him the Instant heal bonus?
Can Thunder’s EMP disable Vassili’s Hearthbeat sensor?
Can Thunder’s EMP disable hand held devices? such as Phantom’s Refractive armor,Fletcher’s Detonator, and Phoenix’s healing pulse, Self-Revive… Defibs…
Can Thunder’s EMP disable deployables through walls?
Lots of Thunder :v
Can you “walljump” off enemies (since they collide with you)?
Can you knife enemies through glass?
[quote=“ThiagoJaqueta;123571”]Can Sawbonez medpacks Direct Hit an enemy and give him the Instant heal bonus?
Can Thunder’s EMP disable Vassili’s Hearthbeat sensor?
Can Thunder’s EMP disable hand held devices? such as Phantom’s Refractive armor,Fletcher’s Detonator, and Phoenix’s healing pulse, Self-Revive… Defibs…
Can Thunder’s EMP disable deployables through walls?
Lots of Thunder :v
Can you “walljump” off enemies (since they collide with you)?
Can you knife enemies through glass? [/quote]
Only deployables. You can’t disable through walls.
I’ve seen sensors and stickies disabled, and if sticky bomb is disabled, Fletcher can not detonate his bomb.
It does nothing to hand-held devices.
Can you do frag jumps with Frager?
Standing on his own frag grenade and jump at the right time to jump higher. Maybe you can reach places you wouldn’t be able to?
This is not a myth, but was wondering how big is the distance of explodydendron?
[quote=“BlackFro;120659”]
In execution, if stoker throws a Molotov in the enemies spawn and the next round starts, will the enemies burn and die? [/quote]
I tested this. When you spawn in, there is a shield icon on your cross-hairs. You’re invulnerable during that time. Immediately shooting after spawning in will make you vulnerable.
2 Myths
#1 Ammo Stations can give you ammo through a wall (I know Ammo Crates can)
#2 When you reclaim an ammo station that has a sticky mine on it, it will explode.
[quote=“Sniff;120596”][quote=“Jostabeere;120411”]There are more surfaces than a small front part of the EV where stickes don’t stick and bump-off.
it’s lame I know, but I am really bad at such things.
So far I like all the ideas. Especially @blisteringOwlNest s ideas are very interesting for me, personally.[/quote]
This is confirmed in Derpy Bomb 2 Fletchribution. Check at :58 seconds[/quote]
This is some serious black magic right here.
You can shoot people through glass and I believe through certain areas of wood as well.
Figured everyone knew that already lol.
These are always fun to watch. Can’t wait to see what you decide to do! 
Does Sawbonez run faster with Medpacks instead of Cricket Bat? How about Defibs?
(I believe Medpacks are as fast as the cricket bat since a few patches meaning that they slow you down.)
Does dying then getting revived count as a death in the stats page?
[quote=“Ahli;124606”]Does Sawbonez run faster with Medpacks instead of Cricket Bat? How about Defibs?
(I believe Medpacks are as fast as the cricket bat since a few patches meaning that they slow you down.)[/quote]
When I use the bat on Sparks, I feel like I run faster with the small med packs than with the bat