Well it seems i got rid of the timelimit_hit bug but caused another one by forgetting to remove some stuff from the old 2hide in the script.
The map is now tested with players and works even in campaign mode, at last…damn i hate when this happens.
I have had my mind on ‘Navarone’ the last days so i have rushed the release of 2hide_cal too fast, and we all know what happens then. I am really sorry for the misstakes and i hope that i havent caused to much trouble to server admins.
The version again: (This time “r1” )
http://www.chigc.com/drakir/2hide_cal_r1.pk3

and then climb up and send the elevator down by itself.