Well yeah but RS6 2 had no ragdolls
My Brink impressions from the gamescom presentation
That’s right, back in 1999 there were no games with ragdolls (that is, if we leave aside Jurassic Park: Trespasser). But then, a blend of pre-animated and physics can make for some really uncanny death scenes.
No, incapacitating, not decapitating. When you’re incapped, you’re still alive, waiting for a medic to come save your ass. But that’s a tough state to be in if your ragdoll has landed in a half-gainer headstand goofiness… 
Revives work largely like you’d expect, to answer the other question…
Oh the gory joys of being dyslectic 
Blending from rag doll back into animation for incapacitated state sounds better than I would expect, that sounds like a really hard thing to do.
Then again, Quake Wars also let’s models who die while lying prone do an overly dramatic turn on their back 
[QUOTE=tokamak;197056]Then again, Quake Wars also let’s models who die while lying prone do an overly dramatic turn on their back :D[/QUOTE]That reminds me of this justpub comic.
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