[QUOTE=acQu;478463]Try for yourself: jaeger_prefab.zip
Tell me if it works. In the anim command, you can adjust and play around with it. Add nolearp, norandom, noloop to it. Currently it loops, but it looks funny
(endscreen is creepy :eek::armadillochase:)
Would actually find it cool if someone finds the docs :D[/QUOTE]
found them 
well guess I might do a gold objective and a doc objective for it… guess also I should have doubled the frames… but ofcourse when you blow a door it happens fast…
And btw this is my very first animated md3 that actually works without wierd stuff
EDIT: that RED TRANSCULENT is that a model or just a shader? does anybody know?