that looks like a nice idea

MasterScript process :)
Have indexed lists of entities in a map so you can write script blocks for them. That would be cool. Similar to the targetname thing mentioned above.
[b]Hey everyone, i bring the happy announcement that i am working on the program again!
The author info tool and game_manager tool are ready now.
Ill be working on the spline path tool.
I hope i can do something about the serious lag the program gives when the file is getting big.
I also hope i will be able to do some nice automatic tabbing 
More info/screenshots soon![/b]
cool, thats great news!
i like scripting everything by hand but a little help (such as listing all commands possible such as “accum x set_to_dynamitecount” ) would be very cool
also being able to select targetnames and scriptnames from a list would help as i have the unhealthy habit of making typos in scriptnames such as replacing “locked” with “lock” and then wondering waht’s wrong 