Least Favorite Merc


(Fiktio) #21

This was actually harder question than I first thought.
It would be easier to answer who is my favorite merc, but which I least like?

Had to think awhile, but then I remembered how annoying is stepping on proxymines.
I can’t blame Proxy players for being clever and knowing how to use them, but I can’t still stand the moment when elevator doors opens and first thing that I realize is that I just stepped on proxymine and I blew into many pieces.


(LifeupOmega) #22

Rhino. Boring ability, boring to fight, boring to play, it’s like they took everything negative about TF2’s Heavy and made it a class.


(SaulWolfden) #23

Rhino and Aura


(Yes) #24

[quote=“K1X455;77278”][quote=“Clown;77226”]
You mean something Kira having less HP and higher movement speed?
Or Kira having an ammo station while Arty gives individual packs?
Or Kira being able to move her beam around and it stays for amount of time while Arty will just hit one spot and that’s it?
Or Arty having less cooldown on his artillery?

They are different enough mercs.[/quote]

What I meant was how they contribute to team play.
[/quote]

Yeah, they both are fire support mercs, it’s their role. I don’t understand the issue of fire support mercs each contributing to the team the same way.


(The_Enema_Bandit) #25

For playing - they’re all good. For playing against - it’s the player really, not the merc.
For looks and dialogue - Fragger and Arty bore me to pieces, most of the others are not my cup of tea, but are still pretty cool. Kira and Fletcher are my favorites so far.
From the potential upcoming mercs Thunder and Amiee have some decent voices.

About the Kira-Arty comparison: Arty is just Kira’s little cousin from a poor family with some cheaper toys.


(Edzer) #26

To use - Rhino, boring non complex merc.
To play against - None really, can deal with pretty much anything.
On my team - Vassili, please stop playing vassili.


(Skalor) #27

Fletcher and Redeye, and sometimes Nader.


(SteelMailbox) #28

[quote=“Xavien;77216”]Fletcher.
http://i.imgur.com/c5niZIX.gif[/quote]

U fkn wot m8


(Rjsto) #29

Aura, defeinitely, to play against at least. If they use blishlok, they’re tolerable, but even then they have that darn healing station. I know healing stations arean’t really THAT good, but I can’t fight against that, especially if they have shotgun!


(MarsRover) #30

To play - Vasili. I can’t snipe so I don’t even try.
To play with - Redeyes throwing smoke that hinders their team. A bad Vassili is just dead weight, bad Redeye has negative value.
To play against - none. Getting mad because someone plays a merc good is silly. The only thing that irritates me are sniper instagibs.


(Potato_Ladder) #31

Vasili and Redeye

Vasili: Getting instagib at full health is definitely not fun, especially when you open fire on him, every darn shot hit but he still manages to headshot you.

Redeye: This guy’s made for only competitive play since his smoke is highly tactical(advance through the smoke, using smoke as cover then use spotting goggles to pick off enemies his with teammates)

My personal opinion anyways


(ATTEM) #32

Nader because she’s too easy to play as


(_Sniff_) #33

Proxy. I hate mines in all games.


(brennanfreak) #34

@Sniff Weren’t you playing her earlier?


(srswizard) #35

Red Eye, probably.
When they’re on my team, they’re always absolute garbage, and when they’re on the enemy team, they actually know how and when to use the abilities.

Also Bushwhacker, not because turrets are OP, but because they’re annoying, and messing with the flow of the game.


(Someordinaryguy) #36

Vassili&Redeye: Bad/Asshole/Douchebag players often play them or people trying to be “cool” (plus way too many players on 1 team playing them) Also badly thrown smoke nade can destroy a push and it also annoys me that Vaseline can have a machine pistol as secondary (come on, he’s supposed to be the weakest in CQB and yesterday I saw a Vassili on my team kill 2 Auras at close range with it)

Aura: I hate her the most due to the Jesus Station- it has the same healing rate as Sawbonez’s bag but heals constantly. I know you could use explosives/shoot the HS but sometimes I play weak (Sparks) mercs without explosives or good guns. I’d love to see a system similar to how the medbag in Battlefield 4 works (as long as you’re getting shot/suppressed the medbag won’t heal you and after that there’s a few seconds low cooldown) but slightly different: as long as either you or HS is getting shot it won’t heal you (and 1-2s "cooldown period) @MissMurder PRETTY PLEAAAAAAAAASEEEEEE

Rhino: Boring, TF2 Heavy without Sandvich :confused:

Arty: Artillery Strike needs a few tweaks (locking while moving for example)

Nader: Martyrdom (should take a few seconds to deploy like Phoenix Self Revive)

Phantom: Annoying to play as due to overnerfing


(_Sniff_) #37

I play classes I don’t like so that I can kill them easier when I play classes I do like.


(Duke) #38

Vassili. For someone who played sniper a lot on BF4 and PS2, I am apparently an extremely easy headshot target.


(enigmaplatypus) #39

mmm to play as? a toss up between kira and arty. to fight against? mmm, the rhino/aura combo is formidable


(Derpfestor) #40

Nader… I hate that bitch.