[QUOTE=Cep;350105]I’m well aware of what firewalling does, but for the time it takes to actually firewall the CP my team is a man down. The benefit of spending that time out of the team is a waste compared to the time it takes an enemy to recapture the CP.
Its too easy to recapture a firewalled CP is all I am saying, if they boosted the times a bit it would be worth it but as it stands its currently not good enough to warrant a man being unavailable to actually perform the firewall.[/QUOTE]
I have firewall on one of my op builds (my Engi/Op), and I’ve been wondering: say it takes 5 seconds to firewall the CP…does that simply add 5 seconds to taking the CP? if so, it does seem a less useful ability. If it were 10 or 15 seconds (e.g. 2-3x the time it takes to FW it) that seems more helpful.
I’ve taken a CP before when it seemed to take forever, so perhaps that was a FW CP?
This seems really situational - if you have a CP near your primary objective, then the added time it takes them to finish gives you time to stop them, but I’m actually thinking of re-specing my Engi/Op and taking FW off.