Fair enough for your ideas part. I missed the bolded sentence. I’ll edit my last post.
Throwing two stickies at a guy takes times. Count at least one second to pull out those two (RPM is 60, that’s one sticky bomb at 0 second an one sticky bomb at 1 second), an unknown value for the travel time that will depend of the distance between you and your enemy and around 0.15-0.2 sec to switch to your detonator and 0.35 to wait for the detonation if you have lock on. If the guy is not chasing you right around a corner or if there’s no cover around, you’ll have to face him. So that’s minimum around 1.50 seconds taking fire against your opponent before being killed. Against decent players able to consistently score headshots, it’s far enough to get killed. Also missing a throw will create a huge gap in your damage output.
Sticky Bombs are awful in duels, unless you play against people who can’t aim or dodge decently. The higher you go in skill, the worse you’ll perform with. You are better out with the Blishlok if you have to deal with a 1v1.
