Interview - Richard Ham


(light_sh4v0r) #61

ETQW had smokegrenades, I assume they were present on the console version as well. Hence it shouldn’t be much of a problem for SD to make them again, they were ok in ETQW, although they were barely used.


(INF3RN0) #62

3rd Eye was just better :wink:.


(tokamak) #63

3rd Eye rewarded people with xp. People need to be rewarded for using smoke grenades on the right time as well.

The cloud was also a bit on the small size to truly make an impact in the game.


(INF3RN0) #64

[QUOTE=tokamak;217779]3rd Eye rewarded people with xp. People need to be rewarded for using smoke grenades on the right time as well.

The cloud was also a bit on the small size to truly make an impact in the game.[/QUOTE]

I actually liked it more because it provided radar and was an effective bomb. I really didn’t think of the XP part lol… smokes were always good for hacking or a precursor to rushing in as a group, but most people don’t think its useful :o.


(H0RSE) #65

3rd Eye was just better
I never used it…most of the time, I actually forgot they had them.


(DarkangelUK) #66

3rd eye was handy, id usually try and slap one inside the strogg nexus tower on Slipgate around the objective to give a constant radar. The enemy never found it and it was better having some insight than none at all. I’d also set one behind me when sniping to have a personal radar, if someone was coming up behind me id sprint off and detonate it, usually taking the person out or causing some damage at least.


(light_sh4v0r) #67

It’s great on volcano 1st objective, you’re bound to get multikills on the hack console if you stick it to the roof :slight_smile: