[QUOTE=Shifty.;451799]You have to make a difference between mention a game and forcing DB to be like a game 
Here are some ppl who say: Look in RTCW/ET/ETQW it was done this way, maybe we should think about this and how we can get an improvement from this in DB. And there are other ppl who say: **** it, DB sucks, its not RTCW/ET/ETQW
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[QUOTE=Protekt1;451918]^pretty much this
Blanket statements like OH its not ET… help no one. When specific examples are given then real communication of an idea happens. When someone says this or that sucks because its not like it was done in X game… that is unconstructive criticism.[/QUOTE]
I stated that as long as the game does not have a fast-paced movement system and is implementing slowdowns of all kinds, it will not be in the spirit of ET. You can make classes (every shooter nowadays has them btw.) and you can make objectives, there is still one important piece missing. I gave these two examples (for the fast-paced mind here what was important keywords in the last sentence: movement, slowdowns) which are hugely contributing in destroying my fun. I say here: make it like ET, because ET had it down the more fun way.
The second thing is: it says “in the spirit of ET”. I disagree here. I disagreed long long time ago, as i first saw that tendency.
Now: what kind of “people” do i belong to? Obviously in your opinion into the second region. And that is were i personally don’t see me actually and that is why i once again (although probably baited) think i have to explain what i am actually trying to say (actually i shouldn’t, because it seems people don’t understand what i am trying to say). I have pretty valid concerns, and i voice them. Imo bad bad marketing, you will dissappoint alot of ET players. It is NOT ET and i strongly disagree with the way you market that game. It will destroy ET reputation. Then why don’t you open up the audience to that new perception like: “look people, it is a new game, it is not ET, it is new, new concepts” and voila, i will be happy
But as long as you state at the front page the different to what you actually all say here in the forum (aka blabla, it is a new game, ppl don’t understand that DB is a new game) i will point to that quotes on the DB front page ever so often.
And sorry once again, i like some concepts of DB, but as long as the core movement stays like it is now i will hardly have any fun.
And that is only one thing (the movement).
The other core problem is the maps; they are linear. What do i mean with linear? No options, only one way to the objective, meatgrind all the way. No tactical decissions, just run at the front line, point and shoot.
I think these are valid arguments. Don’t act like ppl who say “ITS NOT ET” in your eyes are not giving valid arguments. First read the comments/posts about this issue a bit more closely, i think you didn’t even read them.