Hyperthetical best 1 merc team


(VincentRJaeger) #21

All Vassili.

Duh.


(iPod_) #22

Aura

Invincible when a health station comes into play.

Rhino

No explanation


(Backuplight) #23

I don’t listen to bots! My team would play as diverse and multi-cultural mercs with matching uniforms. With our combined strength, we would form Voltron and save the world from the evil Botaleth.

…No but really, Phantom.


(RyePanda) #24

All auras, that way, you can cover the map in health stations so one is always just a long jump away.


(Gung-ho) #25

@MarsRover you have to remember that medics have a heavily reduced heal rate from Sawbonez’ large med kits - Phoenix would work better.

I would opt for Team Nader though for a great scissor sisters time. The constant barrage of grenades would also be effective.


(N8o) #26

[quote=“Gung-ho;118752”]@MarsRover you have to remember that medics have a heavily reduced heal rate from Sawbonez’ large med kits - Phoenix would work better.

I would opt for Team Nader though for a great scissor sisters time. The constant barrage of grenades would also be effective.[/quote]

May God have mercy on your soul.


(SereneFlight) #27

Thunder >: 3 enemies would just quit after a while.


(Mr-Penguin) #28

Javelin.

The power of a rumored merc outweighs the power of other mercs.


(gg2ez) #29

All Nader. ALL NADER.


(darlingClaymore) #30

All phantoms… The amount of salt that would be collected would fill an entire ocean with salt.


(MarsRover) #31

[quote=“Gung-ho;118752”]@MarsRover you have to remember that medics have a heavily reduced heal rate from Sawbonez’ large med kits - Phoenix would work better.
[/quote]
All medics? If two Sawbonez exchange medpacks they will heal as slow as using their own medpacs?


(gg2ez) #32

Or an entire sea of dead Phantoms.


(Aazhyd) #33

All Naders. Whaaaah, that would be so insane.


(Potato_Ladder) #34

[quote=“MarsRover;118807”][quote=“Gung-ho;118752”]@MarsRover you have to remember that medics have a heavily reduced heal rate from Sawbonez’ large med kits - Phoenix would work better.
[/quote]
All medics? If two Sawbonez exchange medpacks they will heal as slow as using their own medpacs?[/quote]

Yup.


(MarsRover) #35

[quote=“aristocraticLadder;118949”][quote=“MarsRover;118807”][quote=“Gung-ho;118752”]@MarsRover you have to remember that medics have a heavily reduced heal rate from Sawbonez’ large med kits - Phoenix would work better.
[/quote]
All medics? If two Sawbonez exchange medpacks they will heal as slow as using their own medpacs?[/quote]

Yup.[/quote]

Thanks, didn’t know that.


(Rewolf) #36

Proxy. Landmines Galore!


(Drcipres) #37

8 rhinos with Ice Cold in Chapel, Half a match to kill one rhino


(torsoreaper) #38

I was on a team that basically tried this. 4 of our 6 players decided to be phantom and I played medic and another guy played mechanic. Short story: it was a frustrating match that we handily lost.


(tominatorx) #39

I was on a team that basically tried this. 4 of our 6 players decided to be phantom and I played medic and another guy played mechanic. Short story: it was a frustrating match that we handily lost.[/quote]

Wow that sounds even more useless than the 4 Vassilis out of 6 players, that I came across today. We lost as well… I don’t get it why some people don’t want to change their class. I was medic. We literally had no engineer… There I was 4 Vassilis, a Nader and me as the medic (Sawbonez)…


(SpectraBlitz) #40

As an aside from this, we (@HonourBound, @Cooks2826 and I) played an execution match today where the entirety of our 5 player team played as Vasilli.

We actually won the match. Not quite flawlessly, but 7:4 is still pretty damn good for a team of entirely one merc, especially Vasilli.

(Plus v793 spam was absolutely hilarious)