yes well the game ET doesn’t use the ‘map’ folder to read textures or anything else … after compiled … a .bsp has all information contained in itself! DOH!
the game engine doesn’t go looking in your ‘my pictures’ folder or your ‘my documents’ folder or your ‘maps’ folder either.
you need to copy the texture folder your using (the whole folder) and place it in /etmain…
alongside, ‘maps’ ‘models’ ‘profiles’ ‘screenshots’ ‘scripts’ ect… ect…
ba
na
na!
