He can use Kek-10? Jesus Christ man… I could see his cloaking being better for just absorbing bullets instead of sneaking around for 3 seconds.
Hello Phantom!
The cloak shield is good enough reason to play him imo. I’d rather use him with a Kek-10 and get a shield to absorb shots on command than to try and use his katana sneakily with a cloak that lasts only a few seconds.
Did anybody else notice that not all loadouts have the Katana?
That kinda puts a kink in my plans for him…
[quote=“Watsyurdeal;36624”]Did anybody else notice that not all loadouts have the Katana?
That kinda puts a kink in my plans for him…
[/quote]
Why? You haven’t seen what the six others are gonna have yet.
[quote=“stealthyBass;36625”][quote=“Watsyurdeal;36624”]Did anybody else notice that not all loadouts have the Katana?
That kinda puts a kink in my plans for him…
[/quote]
Why? You haven’t seen what the six others are gonna have yet.[/quote]
True but what’s the point of playing Phantom if you don’t have that awesome katana?
[quote=“Watsyurdeal;36627”][quote=“stealthyBass;36625”][quote=“Watsyurdeal;36624”]Did anybody else notice that not all loadouts have the Katana?
That kinda puts a kink in my plans for him…
[/quote]
Why? You haven’t seen what the six others are gonna have yet.[/quote]
True but what’s the point of playing Phantom if you don’t have that awesome katana?[/quote]
That voice obviously.
why does the video show image of Empire-9 instead of blishlok when weapons subtitle pops up?
I think giving him the same HP as Vassili would be a logical decision, but then again he is an invisible brawler.
…um.
What?

???[/quote]
You can see in the video when they show what other weapons he can equip with loadout cards.
Anybody else here going to play Phantom as a straight combat class and only using the cloak to flank and for getaways?
…um.
What?

???[/quote]
You can see in the video when they show what other weapons he can equip with loadout cards.
[/quote]
Good lord.
So not all the loadouts have the Katana… Is this a joke? Cause if it is, it’s not real funny. Does all the loadouts contain the grenade launcher for Nader? Does all the loadouts contain the Revivr for Sparks? You see where I’m gettin’ at here? It’s Phantom. I’m assuming his Katana is what makes him unique? So why not just give it to him on all the loadouts like every other characters have their own unique gadget. If this is the way you’re going then may aswell add the Katana available for every single merc as a melee weapon…
I feel sick…
[quote=“vastMall;36663”]So not all the loadouts have the Katana… Is this a joke? Cause if it is, it’s not real funny. Does all the loadouts contain the grenade launcher for Nader? Does all the loadouts contain the Revivr for Sparks? You see where I’m gettin’ at here? It’s Phantom. I’m assuming his Katana is what makes him unique? So why not just give it to him on all the loadouts like every other characters have their own unique gadget. If this is the way you’re going then may aswell add the Katana available for every single merc as a melee weapon…
I feel sick…[/quote]
Phantom’s equivalent to Nader’s grenade launcher is his cloak. THAT is his ability. His katana is his unique weapon, like the K-121 LMG is unique to Fragger currently.
Interesting… was not expecting Phantom, as I have heard from numerous sources that he was OP and completely ruined the flow of the game (kinda like martyrdom :P)
On an unrelated note, is MissMurder part of the dev team? I wonder what being a community manager is like… if she is even one.
[quote=“stealthyBass;36511”]
Seems decently noticeable from the video when he’s running. But you’ll still get people yelling about it because they were unobservant.[/quote]
You get so much hate for Martyrdom already - it’s the single easiest ability to avoid, especially if you were the one killing Nader. You should lose points for killing Nader and walking towards her with the knife. You should even lose credits if you then complain. Seriously, what were you expecting? Candy instead of a 'nade? Is her civil name 'Andy or something?
The cloak seems a bit short-timed to sneak through: he didn’t even reach the generator, and the Katana seems awfully slow. I wonder if the slash may hit multiple targets. To be honest, I was expecting a proper execution when the opponent gets a katana to the back (=gibbed). The slow swing-time and no gibbing leaves so much time for the attentive Sparks to rake in points. I can totally see an endless loop of revive-slash-revive-slash-slash+ happen 
On the flip side, a second merc should be able to teabag Nader - and live long enough to laugh at her.
Since when is martyrdom op and ruin the flow of the game? Don’t balance for public, balance for 5on5. Rarely do I see martyrdom kills in 5on5.
On topic: I have yet to play any Phantom, but from what I’ve seen, this guy needs hp to make him viable in competitive play. So nerfing his hp (before we even play him) would just make him into another Arty (non-played merc). 120 actually seems pretty weak for someone that is supposed to be close combat seeing as the shield can not be used while shooting (it seems).
Cynical expectation: Weak hero that everyone spots instantly in 5on5 if he’s even played due to adding a medic, skyhammer or even kira would give more presence for the team.
Optimistic expectation: Tanky hero with strong melee damage that could make a difference in competitive play, sneaking in to pick out snipers or the fragger-combo’s medic.
