gibbing should honestly require half the damage it does now (maybe a bit of a brutal change at first ofc, gradually lowering it would be better), it’s ridiculous that kills don’t count just because the guy you shot falls with his head away from you. It’s especially hard if say you’re playing a weaker class and take down a fragger, taking the fragger down is already pretty hard but he also has a ****ton of health when downed which means it’ll take a long time to gib him.
Problem is even worse with sparks in the game, played scrims vs pkd with sparks in and the “shoot medic first” option no longer even exists, if I’m not in knifing range then he just gets revived.