[QUOTE=potty200;444178]
I will think about what was good/bad in thie game and leave some feedback later.[/QUOTE]
Yeah, takes some time to process the whole match, but the things that annoyed me most are the hitreg and London Bridge, idk why but i can pump 20 bullets(Edit: just for the record, with hitbeeps) into samu, he flicks around and i die instantly, but in the end i got the most accurate award twice.
Also during the lags on camden it appeared to me like it was the complete opposite, its just a mysterium to me, imo it should be top priority to fix that, so we can make sure that the weapons are proper balanced, if that happens during the beta people will lose their interest and look to other Games. (Rekoil, SM or whatever) Not to mention that SD wants to deliver AAA Quality with a F2P Title, but i get carried away.
And tbh, London Bridge is just meh, the first objective is quite ok, the second stage is good until the part after catwalk, carryables were quite ok this time, last stage is also a bit awkward the only real good way imo is to push through the right side over the defender spawn into their backs, but its still better than the places around second barricade.
And i have one request, i would like to see a light soldier class, only equipped with the AR-15(or the MP5k) of the soldier, and maybe a machine pistol at most,
its really hard to do proper infights when you are this slow, not to mention that i could never lead the attack with his low sprint speed and overall it felt more like im here to give fire support with the mg and finish of weakened players.
Engineers Rifle is ok but it feels too much like a middlething without any strengths compared to SMGs high rof and the firepower of the Fops rifle.
Thats it for now, will probably add more things later/tomorrow.





