[QUOTE=BioSnark;531253]Not being pedantic. I thought you were misunderstanding my point which was the only way I could understand your reasoning.
It does make sense. You have an advantage in Dirty Bomb if you spend money or grind for mercs and loadouts so it is somewhat p2w because the things you buy alter gameplay. However, as soon as you have gameplay altering purchases, p2w isn’t binary and it’s highly subjective. Levels of grind that are acceptable to bypass money are highly subjective. The amount that purchasables should alter gameplay is highly subjective.
A team of open beta people often can not break a nest or they can not repair or disarm because they do not have the classes to do it. Also true in the “competitive” matchmaking, which is funny.[/QUOTE]
You can’t be almost p2w. You are either p2w or you are not. Just because you can buy something that alters gameplay, doesn’t make it p2w. Since you can buy everything without paying, there are no paywalls. With no paywalls means the game is not p2w. Not almost not p2w. Not almost p2w. Just not p2w. And no, it is certainly not highly subjective. It actually is quite binary for it to have any meaning, at least in this type of game that has no timers to wait on to keep playing. You don’t just magically decide what is or isn’t p2w based on how you feel about it. You can decide whether a game has too much grind or not, but that is irrelevant towards whether it is p2w or not.
P2W is not some broadly interpretive standard by which you can just bring it up in any context and try to claim that something impacts whether or not it is p2w. And it is pathetic when people try to. The amount of grind is questionable towards whether you want to play or not, not whether the game is fair between paying and non-paying customers. But for some reason people need to try and argue p2w for emotional reasons rather than rational, because most people aren’t capable of real rational arguments.
As for your third portion, literally nothing is stopping them from using the credits they get from unlocking an engineer class if they choose to. Unlocking proxy is what… 30k credits? Don’t you start with 30k credits? How many credits are earned just from hitting level 2 + 4. I think you get about 25k between both levels if I am not mistaken. Rather than forcing players to take a merc they don’t want, that is a much better reward for those levels. Straight credits to let people spend it how they want. On the other hand, I am not against SD just giving everyone a permanent engineer unlock.