No they aren’t. I see hint brushes touted so often as some miracle cure for framerates, and yet very few people I’m aware of know how they really work or use them properly (despite the tutorials out there, some of which I might add also get it wrong).
If you can’t make your map run properly without hint brushes and you don’t know how hints work, then I’d suggest re-designing your map.
In other words, unless you really know what you are doing with hint brushes, don’t map with the assumption you’ll get a magical frame-rate increase from them at the end of it all - you have to create your map with hint brushes in mind to get the benefits of them.
Yes, I realize the AMD stuff is a couple hundred cheaper, but that is still a lot of money. Guess my $300-$500 wasn’t so far off.
