[quote=“Szakalot;36280”][quote=“Gi.Am;36277”]Fully agree except this.
While I haven’t played fletcher much.
My impression was that he is alot better in protecting the C4. A Proxy kills one defuse attempt and then has to basically stand on the spot to plant a new mine. Fletcher on the other hand lays a trap and hides. Remote trigger as soon as the defuse starts. after that you come out throw new stickies (since you have more range easier and stealthier to do than proxy) and repeat.
Granted that tactic gimps your offensive potential, but when it comes to protecting a charge he is harder to counter.[/quote]
good point, though both mercs play differently when it comes to defending C4. Proxy is more effective at charging in dropping the mine and shooting the mine to instagib the engineer.
Regardless, I was referring to the general defensive capacity, as Proxy can just drop the mine and go somewhere else, Fletcher needs to babysit his trap.[/quote]
Not always. I like to set the trap by the C4 and run off. When I see that blue bar move I pull the detonator. The problem with this is that it severely reduces his combat potential in the moment because you won’t be able to use your stickies without them being removed from the C4. I honestly think it isn’t worth it unless you are fighting directly by the objective or need clutch timing.