FINE TUNING - AUGUST UPDATE


(strawberryJacket) #21

No vassili and fragger nerfs is a pretty big giveaway that they dont balance around top players and spread nerf on crotzni is silly at best (especially when when they added that silly charts showing how “op” crotzni is, without any cotext and why they decided to go with spread).

Wonder when will crotzni hit brink level of unusable.


(GuiGuiiii) #22

Would’ve loved to see some bolt action rifles reworked/rebalanced (Felix and Moa) especially to make the felix more viable against the MOA, but other than that it’s just perfect.


(DMaster2) #23

Like this patch, finally a better anti-cheat system. Question for Sparks, the battery thing is a buff or nerf? Because i’m not quite sure about that…

[quote=“strawberryJacket;68172”]No vassili and fragger nerfs is a pretty big giveaway that they dont balance around top players and spread nerf on crotzni is silly at best (especially when when they added that silly charts showing how “op” crotzni is, without any cotext and why they decided to go with spread).

Wonder when will crotzni hit brink level of unusable.[/quote]
Vassili nerf? AHAHAHAH that was fun mate.


(malachiteEternity) #24

Then “you were kicked due to the game security violation”. lol.


(yusayu) #25

Question for Sparks, the battery thing is a buff or nerf? Because i’m not quite sure about that…

Has now 10% more Battery power, and you can feel the difference! Awesome :slight_smile:


(Black_Bob) #26

Awesome cant wait to download the patch, should make it easier to get people to try dirty bomb now it has an official anti cheat :smiley:


(malachiteEternity) #27

[quote=“Black_Bob;68231”]
Awesome cant wait to download the patch, should make it easier to get people to try dirty bomb now it has an official anti cheat :smiley:[/quote]

Including false positives.


(fuzzel) #28

new cheat system detect programs like riva or nvidia inspector?..

you can remove the most textures with nvidia tool…!

btw dreiss ar feels now better…! and crotzni…mhhhh i will test it


(RadicalMac) #29

Not a single Grandeur SR update… I’m going to cry…


(ttownjoe) #30

wow what an update good job SD!!! a few thoughts… the driess 10% recoil reduction is not enough buff, we need ROF back to where it was, at minimum. :confused: There was no sniper nerf (needs increase in recoil on all sniper rifles) Nader definately did not need a buff! she needed to stay where she was and drop down to 3 or 4 nades, not 5! And agree about redeye, he needs serious buff in smoke duration and his signature weapon is very weak need ROF increase and slight recoil spread reduction.


(AKULA) #31

THE REASON WHY M4 WAS OP IS BECAUSE OF IT’S NO NONSENSE RECOIL AND TIMIK 47 DOING TOO LOW DAMAGE WHAT IS THE POINT OF REDUCING M4’S RANGE WHEN DIRTY BOMB HAS NO ENGAGMENTS OVER 50METRES ? AND WHAT IS THE POINT OF REDUCING TIMIK’S RECOIL WHEN YOU GUYS COULD SIMPLY GAVE IT MORE DAMAGE …
I DON’T EVEN KNOW WHY NADER HAS 120HP 110 WAS ENOUGH FOR CYKA LIKE HER …
AND MINES ARE REALLY WIRED THEY DON’T GO OFF WHEN YOU MOVE FAST THROUGH THEM AND EXPLODES 3SECONDS LATER OR JUST DON’T GO OFF AND THEY HAVE REDICULOUS DAMAGE THEY NEED TO EXPLODE IN TIME BUT NEED DAMAGE NERF. I SEE THAT YOU ARE LISTENNING BUT JUST I DON’T UNDERSTAND ANY OF YOUR BALANCING POLICY AT ALL… PLS EXPLAIN TO ME HOW AND WHY IS THIS THE CASE .


([eXo]Deeds) #32

Mr. Capslock incoming!


(bike123) #33

Do not laugh, maybe he has vision problems and so better see what he wrote


#34

In Soviet Russia, the keyboard default is “capslock on” and you have to hold down shift to type lowercase.


(Cxmback_150) #35

i searched for a competetive match the second time, ran into an aimboter… so something doesnt work with your anti cheat system … and of course i got punished for leaving the game… and somehow the other team couldnt votekick him :frowning:


(MissMurder) #36

Please don’t all caps @AKULA


(Random Joe) #37

I like the new changes especially Naders HP boost. And the Melee turn speed.


(RAGE) #38

I LOVE this update, Great job!


(AKULA) #39

ok so sorry about all this caps madness my keyboard was broken and well it needed fixing .

thing is i still don’t get how balancing works in this game … like vasili has a sniper rifle as primary and PDW (personal defense weapon) as his secondary running around like an engineer with slightly more health and some of thoese PDWs have more damage per second then AR(assault rifles ) and this makes him very versitile and just becoming a one man army . i mean dirty bomb is about team play right? not counter strike. so to match his sniper role and balance things out i think he needs semi auto pistols like medic.

secondly as i mentioned above ARs in this game or should i say all weapons in this game are imbalanced … the good example is m4a1 and timik47 statistically the timik has 3 more damage per second statistically but stats are just stats in actual gun fight the m4 gains upper hand simply because it has almost same damage per second but having about 30~ 20% lower recoil and spread and this becomes worse when you get hit since your aim gets more difficult . but this is just one of many set of weapons that just not balanced doesn’t different loadout cards and weapons are designed to give different play styles and advantages in different areas so every can be viable option and have their own strength and weakness . like instead of just reducing recoil of timik47 you guys could have made timik slower firing and have lot recoil but has higher damage than m4 and medium damage fast firing close quatres assault rifle . i see in the past your team did perfect job balancing pdp70 sniper rifle so why not try doing different tweaks and changes so every gun can serve it’s perpose .

ARTY is very useless indoors and if i am right i 've personally seen concept arts of dirtybomb and saw some mercs holding grenade launchers and believe it or not arty’s artliery marker closely resembles xm25 airburst grenade launcher so why not let him use it as a grenade launcher indoors with 3 shots and have 20sec cool down after .

and nader now has 120hp that is too much considering how much damage she can cause with her grenade launcher .

phantom ,fragger lacks team helping skills and i wish they could also have team helpings skills so they could help their not only in combat but in sustaining that their teammates stand on battlefield after all dirtybomb is teamplay game .

so that is just one of many ways i think you guys could adjust game balance so please bear this in mind.


(RedBeard) #40

Fragger now can take more damage while dealing the same amount of punishment. The nerf to the crotzni is just lazy developing. The developers should at least let people trade in load-out cards when they nerf weapons. Especially if they dont listen to the community for an actual balance…