Find the hidden word!


(Zer0Cool) #101

chairs with different names… uh cheater ^^
well, do what the messages say :stuck_out_tongue:


(stealth6) #102

cheater <.< >.> who?
I’m just using my brain :smiley:


(Zer0Cool) #103

cheater <.< >.> who?
I’m just using my brain :smiley:

as i do ^^
i already gave a more or less useful hint … :stuck_out_tongue:


(shagileo) #104

hmpf
this one is even harder than the previous one :confused:

Please give us another hint (what’s up with X ?? )


(Zer0Cool) #105

“press the X” ? is it so hard :X


(Zer0Cool) #106

for those who still didnt gave up, it is not possible to get into the second room without cheating :stuck_out_tongue: the second room is just for confusion


(isbowhten) #107

is it “enemy”?


(Zer0Cool) #108

omfg, ya it is. Sorry but i didnt expect somebody to solve it …
did you decompile the map?


(Cambodunum) #109

uhm … cheating like “noclip” ? xD


(Zer0Cool) #110

ask isbowthen ^^ he knows that it is almost impossible to cheat in my maps :stuck_out_tongue:
noclip wouldnt help you in any way
findme1 was the most cheatable one but i learn with every new map :stuck_out_tongue:


(aaa3) #111

i guess he didnt, just stood there and … did it; u answered at 02:00 he will only know tomorrow he was right ^^


(isbowhten) #112

it was a morse code.
no cheating, no decompiling.


(Zer0Cool) #113

then i congratulate a second time :smiley: just awesome!!!
will you do a map ?


(stealth6) #114

morse code :o
and you were prepared for cheaters :o
I was screwed from the beginning? :stuck_out_tongue:


(shagileo) #115

Morse … :eek:
now that’s reaaally far fetched :slight_smile:


(isbowhten) #116

round 4 should be done til early night


(kamikazee) #117

[QUOTE=shagileo;186783]Morse … :eek:
now that’s reaaally far fetched :)[/QUOTE]It is not. Every command post in original W:ET does it too.


(Zer0Cool) #118

isbowhten asked me to upload the 4th one (made by him), here we go…
link is in first post.


(IndyJones) #119

he better include missing textures and tell us wich side (allies/axis) we should play…


(isbowhten) #120

textures are not important for solving it…
shall i really include it?