FATE - a user-friendly alternative to EasyGen


(CooperHawkes) #181

How is that? Did you have any problems running the installer? Don’t you know how to use it / how to deform the terrain mesh?
Maybe you did not install the “current” (ahem ;-)) version, which is 0.13. The previous version (0.12) was pretty buggy with regard to unusual desktop settings (i.e. 16-bit color depth). Unfortunately, FilePlanet et al keep hosting this old version, and I didn’t ask them to do so in the first place. :-/


(Darkfrost) #182

Yay! Cooper’s back!


(Violator) #183

Not to worry, had a bit of a play tonight (I do have 0.13 and it installed fine, my blind eyes didn’t see the combo on the right to change to ‘geometry’ etc. :slight_smile: so I think I’ve got it sussed - very nice indeed :slight_smile: Agreed about the fileplanet/filefront hosting of old versions… I didn’t ask them to put up (admittedly too many :D) old betas of my last map but they still moan about doing it :o


(CooperHawkes) #184

Yeah, I have to admit, that the manual is very lean and not helpful at all. If somebody wants to add some content or produce a (video) tutorial… this would be really cool.

Most - if not all - control elements are hidden in the right side panel. The most important control/edit modes ATM are “geometry” and “export”. I hope you already discovered the “GtkRadiant navigation mode” which should suit the guys who are used to the Radiant movement style… just do a right click in the 3D window without moving the mouse to toggle the mode of navigation.


(carnage) #185

some vid tuts would be nice and i had though about a written one based on when i used fate however with the tool being so early in development iim not sure it would be to start tutorials right now. if we had a version with some tris optimization then a simple tutorial could be made going though the process from start to a usable terrain


(sal!b'M4n) #186

oke, got 2 questions but couldnt find it on all pages of this TOPIC so here they are:

1ste - If I made a terrain I cant texture is cus I got this >

how to get texturing work…?

2nd - When I am making a terrain, without texturing and want it to Export I got this ERROR >

somebody can help me?? :roll:

Thanks!


(Kic) #187

You cant texture in FATE - isnt implemented yet - export to map and texture manually in Radiant

btw. Cooper Howkes something New about New version of FATE ?


(sal!b'M4n) #188

but how did Cooper Textures this? with Radaint?? :o


(broloi) #189

yea, with radiant. No texturing in FATE yet.


(Magic) #190

Fate generates a shader when you export your map with default textures.
You can replace those textures with your own.
If you have set up the path right - you will find the shader in etmain/scripts/your.shader - if not you will find it in fate/scripts/your.shader


(Kic) #191

I think that you dont know How to texture manually in Radiant with alpha blending - it is made with this way
Read this post and go on link I was mentioned, in this post you can also download example maps with alpha blending ( require installed Q3map2 2.5.16 !!!) http://www.splashdamage.com/forums/viewtopic.php?t=16750


(sal!b'M4n) #192

oke, muchios gracia :roll:


(CooperHawkes) #193

IIRC this error occurs if you do not provide a valid file name for the .map file when exporting. It is already fixed in my subversion repository…
(also see http://www.splashdamage.com/forums/viewtopic.php?t=15567)

nope… I did nothing at all in radiant… it is just the standard shader that is applied by FATE. The standard textures are simple red, green, and blue monochrome textures and I just replaced them with the grass, mud, and rock texture (for further info, please read http://www.vis.uni-stuttgart.de/~rose/stuff/fate/faq.html#faq2). In this case, the grass texture is applied to flat regions and the rock texture is applied to steep regions facing into X direction, the mud texture is applied to steep regions facing into Y direction (you can see a small muddy area on the side of the cliff).

not yet… sorry :frowning:


(broloi) #194

Heey Cooper, nice seeing you checking this topic ^^

Looking forward to your next release, if its ever going to happen -.-


(MadJack) #195

Hey CooperHawkes!

Well, I downloaded FATE 0.13 and it doesn’t seem to like Vista :frowning:

Anyone can confirm?

FYI, the left panel is white only. Going full screen doesn’t do anything to fix the problem. The only thing I can do to sometimes make something appear is to manually resize the window, right clicking on the left panel or any combination of those two…

I will reboot in XP and try it.


(dubuntud) #196

I tried to download it from first post’s link but it just keeps loading and nothing happens so where did u all get this tool :? if it’s just temporary down i guess i have no other choice but wait :stuck_out_tongue: or is there some other place where i could get it?

EDIT site seems to be up again i got it downloaded :slight_smile: really nice tool :slight_smile: only that i haven’t figured out yet how to get that terrain in my .map file :stuck_out_tongue:


(Kic) #197

Something new about new version of Fate ?


(th0rn3) #198

I dont think so…
A lot of good old mappers/coders seems to dissapear mistycaly (and they dont appear on milk cartons too) :S