Fatal Mill (beta3a)


(allanon) #21

Dude, that is one whacked out map…I like it :slight_smile:

Sure breaks the normal look of a warehouse, train depot, ammo bunker, <insert common et cliche here>

The map at 30 minutes is too long, I’ve adjusted it to 15 for my server.

The “construction destroyed” is repeated a bit too much because it is so easy to destroy things…stop the voice spam :slight_smile:

The low wooden walkway that goes straight across has too many gaps in the boards, it is too easy to follow down into the water.

When I get a demo of 40 players on this map, I’ll send it to you, great work :slight_smile:

ps. Maybe you can add some looping music to the map, something frisky


(mlyn3k) #22

The map at 30 minutes is too long, I’ve adjusted it to 15 for my server.

mhhhmm and what do u think about re-spawn times?

The “construction destroyed” is repeated a bit too much because it is so easy to destroy things…stop the voice spam

well it could be spamy when there are many ppl. i’ll think’ bout it

The low wooden walkway that goes straight across has too many gaps in the boards, it is too easy to follow down into the water.

That bridge in beta 2 didnt have any gaps and -i think- that it was just too easy way to get to other “riverside”

When I get a demo of 40 players on this map, I’ll send it to you, great work

ABATTOIR! I must see it!


(dicon) #23

I found some bugs, take a look:
http://mapping.ovh.org/bug1.jpg
http://mapping.ovh.org/bug2.jpg
http://mapping.ovh.org/bug3.jpg


(kamikazee) #24

The first one is not a true bug, it’s just a nuissance of sky shaders.


(dicon) #25

okay, okay! I’m just a neewbie, you must forgive me ;]


(mlyn3k) #26

bugs… bugs…
I’ll just do that walls higher
and add more lights (oopz :stuck_out_tongue: )


(Orduresan) #27

very cool map! but…

i wanted to give your map to an admin of a good server, but he says that the map is lagging with 44 players :disgust:

but if you can optimize this map for 44 players, then I will be your #1 fan :smiley:

just optimize, or maybe enlarge the non-water area… :uhoh:

and congatulations :bump:

(sorry for my english, i’m belgian :moo: )